Commit Graph

10 Commits

Author SHA1 Message Date
Ben Vanik
00e4a4fe1b Fix #include format. 2015-01-31 22:49:47 -08:00
Ben Vanik
b8bb338564 Removing IVM. 2015-01-19 12:35:43 -08:00
Ben Vanik
0529fdb84d Basic hacky write watching for texture invalidation. Doesn't scale. 2015-01-04 16:28:42 -08:00
Ben Vanik
a0eebf8898 Removing old run loop/ref/core/etc. 2014-12-31 19:26:51 -08:00
Ben Vanik
756cfbb484 Removing dirty page table hack. 2014-12-19 17:29:27 -08:00
Ben Vanik
8c314225bb Make XPS happy and remove some GPU address munging. 2014-11-02 00:02:17 -07:00
Ben Vanik
447b5bf316 Fixing xex loading into 4k pages. 2014-09-13 19:32:37 -07:00
Ben Vanik
48a0e5c601 Shrinking alloy memory interface so that alloy-sandbox doesn't need xe. 2014-08-19 21:02:15 -07:00
Ben Vanik
fdb6a5cfa3 Initial Alloy implementation.
This is a regression in functionality and performance, but a much better
foundation for the future of the project (I think). It can run basic
apps under an SSA interpreter but doesn't support some of the features
required to do real 360 apps yet.
2013-12-06 22:57:16 -08:00
Ben Vanik
b7ffd46319 Massive refactoring of all code + audio skeleton.
This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
2013-10-23 20:42:24 -07:00