Dr. Chat
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41d5b41523
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Automatically install any CPU breakpoints in any newly-defined functions if necessary.
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2015-12-29 12:32:01 -08:00 |
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Dr. Chat
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d09e3b7953
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Fix incorrect backend breakpoints implementation
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2015-12-29 12:32:00 -08:00 |
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Dr. Chat
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e383e2f101
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Processor breakpoint support
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2015-12-29 12:28:56 -08:00 |
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Ben Vanik
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a668556d7f
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Fixing Windows build.
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2015-08-18 14:45:49 -07:00 |
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Ben Vanik
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8b0d4fb51c
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Linux tweaks.
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2015-08-18 14:18:00 -07:00 |
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Ben Vanik
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5e08889d93
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More style cleanup.
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2015-08-06 20:17:01 -07:00 |
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Ben Vanik
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eaa1a8ee3a
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Refactoring SymbolInfo/FunctionInfo/Function into Symbol/Function.
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2015-08-05 21:50:02 -07:00 |
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Ben Vanik
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e657276996
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Mostly working stack walking (besides issue #372).
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2015-07-29 00:15:52 -07:00 |
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Ben Vanik
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352bae30cb
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Removing win32 code from X64CodeCache.
Fixes #349.
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2015-07-19 10:33:00 -07:00 |
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Ben Vanik
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dec0d12cc9
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Replacing includes of windows headers with base/platform.h.
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2015-07-01 09:02:04 -07:00 |
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Ben Vanik
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3745746fcc
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Shuffling around thunk emitter.
Progress on #291.
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2015-06-28 12:01:45 -07:00 |
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Ben Vanik
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5f33087a12
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Adding mmap for code cache and exposing cache properties.
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2015-06-16 20:13:39 -07:00 |
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Ben Vanik
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c34db170f5
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Adding fallback for pre-MOVBE-supporting processors.
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2015-06-16 20:06:50 -07:00 |
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Ben Vanik
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0ffd8bbedd
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Place all XMM constants in memory so we can avoid clobbering rax.
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2015-06-15 18:59:27 -07:00 |
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Ben Vanik
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fc4727c339
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Changing calls/jmps to use the indirection table. Most games seem faster.
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2015-05-21 00:12:28 -07:00 |
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Ben Vanik
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5e5eb47789
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Rewriting code cache to put everything at fixed addresses.
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2015-05-20 19:23:46 -07:00 |
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Ben Vanik
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ade5388728
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bool-ifying xe::cpu
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2015-05-05 18:52:54 -07:00 |
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Ben Vanik
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78921c1a7e
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Merging Runtime into Processor.
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2015-05-03 22:28:25 -07:00 |
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Ben Vanik
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9281d62106
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Moving cpu/runtime/ to cpu/.
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2015-03-24 08:25:58 -07:00 |
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Ben Vanik
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29912f44c0
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Moving alloy/ into xenia/cpu/ to start simplifying things.
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2015-03-24 07:46:18 -07:00 |
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