Commit Graph

13 Commits

Author SHA1 Message Date
Ben Vanik
e657276996 Mostly working stack walking (besides issue #372). 2015-07-29 00:15:52 -07:00
Ben Vanik
352bae30cb Removing win32 code from X64CodeCache.
Fixes #349.
2015-07-19 10:33:00 -07:00
Ben Vanik
dec0d12cc9 Replacing includes of windows headers with base/platform.h. 2015-07-01 09:02:04 -07:00
Ben Vanik
3745746fcc Shuffling around thunk emitter.
Progress on #291.
2015-06-28 12:01:45 -07:00
Ben Vanik
5f33087a12 Adding mmap for code cache and exposing cache properties. 2015-06-16 20:13:39 -07:00
Ben Vanik
c34db170f5 Adding fallback for pre-MOVBE-supporting processors. 2015-06-16 20:06:50 -07:00
Ben Vanik
0ffd8bbedd Place all XMM constants in memory so we can avoid clobbering rax. 2015-06-15 18:59:27 -07:00
Ben Vanik
fc4727c339 Changing calls/jmps to use the indirection table. Most games seem faster. 2015-05-21 00:12:28 -07:00
Ben Vanik
5e5eb47789 Rewriting code cache to put everything at fixed addresses. 2015-05-20 19:23:46 -07:00
Ben Vanik
ade5388728 bool-ifying xe::cpu 2015-05-05 18:52:54 -07:00
Ben Vanik
78921c1a7e Merging Runtime into Processor. 2015-05-03 22:28:25 -07:00
Ben Vanik
9281d62106 Moving cpu/runtime/ to cpu/. 2015-03-24 08:25:58 -07:00
Ben Vanik
29912f44c0 Moving alloy/ into xenia/cpu/ to start simplifying things. 2015-03-24 07:46:18 -07:00