Triang3l
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7869b080d3
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[D3D12] Truncate depth to float24 in EDRAM range ownership transfers and resolves by default
Doesn't ruin the "greater or equal" depth test in subsequent rendering passes if precision is lost, unlike rounding to the nearest
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2022-06-22 12:53:09 +03:00 |
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Triang3l
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d280b3953d
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[GPU] Texture object/binding management to common superclass
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2022-05-14 16:18:10 +03:00 |
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Triang3l
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7a89ad16a6
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[D3D12] Update D3D12RenderTargetCache::Update write mask argument name
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2022-05-02 23:16:18 +03:00 |
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Triang3l
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0fd578cafd
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[GPU] Get unclipped draw height by running VS on the CPU
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2022-04-28 22:25:25 +03:00 |
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Triang3l
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5ec0c92601
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[GPU] Ignore z_enable for !z_write_enable && z_func == ALWAYS
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2022-04-27 21:46:29 +03:00 |
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Triang3l
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c4eae232f1
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[D3D12] Fixes/cleanup for render targets and barriers
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2022-04-02 22:44:10 +03:00 |
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Triang3l
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3a07559df9
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[GPU] XeSL host depth store and VS passthrough shaders
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2022-03-27 16:15:53 +03:00 |
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Triang3l
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32ab1a2df1
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[D3D12] Minor RT code style/comments cleanup
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2022-03-22 21:48:26 +03:00 |
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Triang3l
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38b4741c8f
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[GPU] Mostly generic, not square-only resolution scaling
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2021-12-11 21:55:33 +03:00 |
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Triang3l
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fdec0ab332
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[Code] Make union usage more consistent
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2021-11-03 20:45:09 +03:00 |
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Triang3l
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3a2c7894d2
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[D3D12] Remove unused D3D12RenderTargetCache ref from D3D12RenderTarget
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2021-06-19 14:06:37 +03:00 |
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Triang3l
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8e83042bdf
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[GPU] Fix host_depth_store_2xmsaa CS after 2x MSAA sample swap
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2021-06-14 19:12:12 +03:00 |
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Triang3l
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357aa1cdd3
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[GPU] Fix RT view and pipeline sRGB mismatch
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2021-06-14 17:30:56 +03:00 |
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Triang3l
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12a907bfa5
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[GPU] Shaders to common, xb buildshaders instead of buildhlsl
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2021-06-05 18:53:53 +03:00 |
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Triang3l
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538aa91015
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[GPU] Primitive processor with Vulkan 1.0 base cases, 24-bit indices and clamping
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2021-06-04 23:57:46 +03:00 |
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Triang3l
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51c2c9e5f2
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[D3D12] Fix render target reference leak
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2021-04-27 19:55:29 +03:00 |
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Triang3l
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913e1e949c
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[GPU] Ownership-transfer-based RT cache, 3x3 resolution scaling
The ROV path is also disabled by default because of lower performance
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2021-04-26 22:12:09 +03:00 |
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