Triang3l
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eb50ebd885
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[D3D12] Write to 8_8_8_8_GAMMA in gamma space
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2018-09-29 13:30:05 +03:00 |
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Triang3l
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400747bf7c
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[D3D12] Point sprite size
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2018-09-29 11:25:03 +03:00 |
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Triang3l
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ea7d9e9060
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[D3D12] Emulate reversed Z in shaders because it's unsupported on Nvidia
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2018-09-26 20:46:24 +03:00 |
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Triang3l
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099de4487b
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[D3D12] DXBC vertex W format
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2018-09-12 21:39:13 +03:00 |
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Triang3l
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8268825f3b
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[D3D12] Switch to DXBC shader translator (currently unusable)
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2018-08-30 20:42:22 +03:00 |
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Triang3l
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a30f8d6374
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[D3D12] DXBC RDEF cbuffers
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2018-08-29 19:46:38 +03:00 |
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Triang3l
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6d48b856b9
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[D3D12] Point sprites and color exponent bias
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2018-08-27 12:36:09 +03:00 |
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