Commit Graph

120 Commits

Author SHA1 Message Date
Ben Vanik
009f4c4863 Fixing rectlist for weird cases. 2015-01-01 17:33:58 -08:00
Ben Vanik
0e04e1c455 Draw tex coords for invalid textures. 2015-01-01 12:25:16 -08:00
Ben Vanik
825c09dd16 Viewport tweaking. Most stuff works better, now. 2015-01-01 11:59:23 -08:00
Ben Vanik
7f4aef18d9 Quad/point list programs. 2014-12-31 19:27:03 -08:00
Ben Vanik
8a70316275 Tweaking. 2014-12-31 19:27:02 -08:00
Ben Vanik
8869d4620f Fixing clears. 2014-12-31 19:27:01 -08:00
Ben Vanik
dfc260b86e Textures and such. 2014-12-31 19:27:01 -08:00
Ben Vanik
5b2672a1b8 GLSL shaders translating (modulo texture fetches). 2014-12-31 19:27:01 -08:00
Ben Vanik
58cff84550 Copying over the shader translator - generating d3d shaders now. 2014-12-31 19:27:00 -08:00
Ben Vanik
ea403b2164 Caching pipelines. 2014-12-31 19:26:59 -08:00
Ben Vanik
14ee211ea9 Experimenting with vertex pipeline. 2014-12-31 19:26:59 -08:00
Ben Vanik
d2a3cba4f3 Fixing asserts. 2014-12-31 19:26:58 -08:00
Ben Vanik
39541aaaac Playing with buffers. 2014-12-31 19:26:58 -08:00
Ben Vanik
f438ae1bfd Swapping. 2014-12-31 19:26:58 -08:00
Ben Vanik
9c6be1edba Deciphering copy packets. 2014-12-31 19:26:57 -08:00
Ben Vanik
3dffc72e59 Basic render target/framebuffer setup. 2014-12-31 19:26:56 -08:00
Ben Vanik
02d52167d3 GL context on command processor. 2014-12-31 19:26:56 -08:00
Ben Vanik
e8de42d9ea Copying in generic shader code. 2014-12-31 19:26:56 -08:00
Ben Vanik
10ea5f1dbe Predication (I think). 2014-12-31 19:26:54 -08:00
Ben Vanik
f8325512d7 GL4 command processor. 2014-12-31 19:26:54 -08:00