Ben Vanik
ffe9fad685
Minor tweaks while reviewing instructions.
2015-01-11 13:11:13 -08:00
Ben Vanik
4aa98ae1e9
fnmadd(s)x
2015-01-05 22:11:02 -08:00
Ben Vanik
c275562594
Mostly complete tracing. Probably a lot of bugs.
2014-08-15 22:02:08 -07:00
Ben Vanik
7daa85179c
Running clang-format on alloy.
...
All except x64_sequences, which needs work.
2014-07-10 20:20:00 -07:00
Ben Vanik
fd2a1f85a6
Fixing #105 enough to get the games moving along.
2014-07-08 21:47:31 -07:00
Ben Vanik
3d01efffac
LIR skeleton, renaming some types to prevent conflict.
2013-12-29 14:28:46 -08:00
Ben Vanik
7002a3bd57
Adding implicit branches to ensure flow control remains legit.
2013-12-26 19:00:52 -08:00
Ben Vanik
fdb6a5cfa3
Initial Alloy implementation.
...
This is a regression in functionality and performance, but a much better
foundation for the future of the project (I think). It can run basic
apps under an SSA interpreter but doesn't support some of the features
required to do real 360 apps yet.
2013-12-06 22:57:16 -08:00