bd5f77bc3b
[GPU] Common resolve code based on compute shaders, swap MSAA samples 1 and 2, change ROV write rounding, random refactoring
Triang3l
2020-08-09 21:33:10 +03:00
72e41e2bf8
Fix building with XE_OPTION_ENABLE_LOGGING off
Silent
2020-08-08 20:58:04 +02:00
9418f3f2c5
[D3D12] Fix a storing typo in the DXT3 decompression shader
Triang3l
2020-07-14 17:45:41 +03:00
41cf7c7a63
[Input] Fix doubling with any enabled. Keystrokes from multiple backends where mixed. Effectively doubling all keystroke inputs.
Joel Linn
2020-06-03 19:32:21 +02:00
993393a939
[ImGui] Fix context initialization. Every context after the first wasn't initialized properly.
Joel Linn
2020-06-03 22:16:32 +02:00
0d14ae01bb
[D3D12] Allow non-adaptive tessellation for patch primitive types, and all triangle and quad tessellation modes
Triang3l
2020-05-11 22:40:52 +03:00
4631b2b16c
[D3D12] Apply half pixel offset through viewport, remove some 2560 references
Triang3l
2020-05-11 20:37:02 +03:00
6d0e4787fb
[DXBC] Use div for vtx_fmt w0 instead of rcp
Triang3l
2020-05-11 16:51:48 +03:00
a3b4c77fdb
[GPU] Add texture_util::SwizzleSigns for later
Triang3l
2020-05-11 16:30:09 +03:00
6267c73c4c
[SDL] Add global helper to setup the library. Call to SDLHelper::Prepare() is needed before first SDL_InitSubSystem(). - Sets hints (SDL configuration vars). - Configures logging.
Joel Linn
2020-04-23 12:14:53 +02:00
5463798631
[HID] Implement GetKeystroke() for SDL
Joel Linn
2020-04-20 17:20:44 +02:00
d7d5d92e59
[HID] Fix any poll on XInput.
Joel Linn
2020-04-21 02:07:17 +02:00
c8da7fbfe4
[HID] Optional guide button support. Maybe this is interesting to some games.
Joel Linn
2020-04-20 15:03:37 +02:00
fc96195656
[HID] C++17-ify
Joel Linn
2020-04-20 14:32:53 +02:00
6a1c134cf3
[UI] Capture mouse.
Joel Linn
2020-04-20 02:16:14 +02:00
d1315438f3
[HID] Extend demo to show keystrokes.
Joel Linn
2020-04-19 15:01:48 +02:00
cf0251cd9f
[Kernel/VFS] Cleanup info query/set+sector size.
gibbed
2020-04-20 14:54:04 -05:00
087247184d
[XAM] Dummy MAC address in *XNetGetTitleXnAddr.
gibbed
2020-04-20 06:25:46 -05:00
1c2d6753bb
[Kernel/VFS] Specify root entry to open from + cleanup.
gibbed
2020-04-20 00:44:19 -05:00
725f3ce17f
[Base] Make utf8 arguments consistent.
gibbed
2020-04-20 00:38:13 -05:00
1f28ff5f18
[Base] Add opt arg to allow empty parts in split.
gibbed
2020-04-20 00:31:40 -05:00
3d2982e845
[ImGui] Fix drawing lines. ImGui does not orientate triangles. Culling must not be applied in immediate drawer.
Joel Linn
2020-04-19 01:38:58 +02:00
582089392c
[Shader Playground] Make PC shader models work at least with invalid shaders
Triang3l
2020-04-18 14:29:52 +03:00