Commit Graph

  • bd0fb81b22 Apply window scaling Dr. Chat 2016-02-21 12:46:54 -06:00
  • 32c4f3ce24 Fixing pool shutdown. Ben Vanik 2016-02-21 10:46:47 -08:00
  • b3faba50a3 Pushing constants. Ben Vanik 2016-02-21 10:38:58 -08:00
  • 7b2a508db0 Merge pull request #550 from DrChat/spv_translator Ben Vanik 2016-02-21 10:09:40 -08:00
  • 71440a4137 Add code to correct vertex format Move translated shader code to its own function Add push constants Dr. Chat 2016-02-21 12:06:59 -06:00
  • b1e56ee4e5 Vector Cndxx Dr. Chat 2016-02-20 23:45:01 -06:00
  • ff373a83a4 Private->Function variables, fragment output, geometry shader tweaks. Ben Vanik 2016-02-20 20:44:11 -08:00
  • 1e87d1fa7f Merge pull request #549 from DrChat/spv_translator Ben Vanik 2016-02-20 20:21:38 -08:00
  • 2629ae4a14 Fix using incorrect result types for compares Dr. Chat 2016-02-20 21:55:32 -06:00
  • ca01bb2311 ALU predicated discard Dr. Chat 2016-02-20 21:53:22 -06:00
  • 08a173e5ec Scalar Sxxx Dr. Chat 2016-02-20 21:28:25 -06:00
  • 6d65439efe Merge branch 'vulkan' of github.com:benvanik/xenia into vulkan Ben Vanik 2016-02-20 19:19:41 -08:00
  • cd02cdfc70 Making memory API less error prone; fixes buffer/constant uploads. Ben Vanik 2016-02-20 19:19:29 -08:00
  • 5033480bec Merge pull request #548 from DrChat/spv_translator Ben Vanik 2016-02-20 19:04:40 -08:00
  • 3130d4b38e Add the vulkan backend as a choice in xenia-app Dr. Chat 2016-02-20 21:02:28 -06:00
  • fad5ad7f64 Merge pull request #547 from DrChat/spv_translator Ben Vanik 2016-02-20 17:36:58 -08:00
  • 8777d22b72 Add name information to constants Fix Rcp/Rsq OpSelect incorrect usage Dr. Chat 2016-02-20 19:31:28 -06:00
  • 1d82d7bd92 For now, all 512 constants live in the same block. Ben Vanik 2016-02-20 17:05:53 -08:00
  • 92a8a03caa Merge pull request #546 from DrChat/spv_translator Ben Vanik 2016-02-20 16:49:50 -08:00
  • 4aff1c19a7 (WIP) SPIR-V Shader Translator Dr. Chat 2016-02-20 18:44:37 -06:00
  • b5a0c4715b Porting GL4 geometry shaders. Likely not working. Ben Vanik 2016-02-20 16:35:21 -08:00
  • 769c58a9b2 Adding xb genspirv to do glsl->.h. Ben Vanik 2016-02-20 16:24:42 -08:00
  • 5759f82276 Adding pipeline caching. Ben Vanik 2016-02-20 15:00:11 -08:00
  • 731ff52773 Implementing a lot of the pipeline state setting. Ben Vanik 2016-02-20 12:59:18 -08:00
  • 97174dbe4d Skeleton leaky hacky hardcoded pipeline setup. Ben Vanik 2016-02-19 23:23:58 -08:00
  • 990b600f53 Buffer uploads (without reclaiming, yet). Ben Vanik 2016-02-19 21:08:50 -08:00
  • de1e4661ff Not crashing (but also likely not working) EDRAM emulation. Ben Vanik 2016-02-19 20:36:10 -08:00
  • 8820c73532 A night's worth of work: documented EDRAM. Seems mostly right. Ben Vanik 2016-02-19 10:38:11 -08:00
  • 1dcc84a472 Starting render passes. Ben Vanik 2016-02-18 18:18:13 -08:00
  • 52a6f795f7 Shader modules and plumbing. Ben Vanik 2016-02-18 18:18:00 -08:00
  • e14b2fe766 Merge pull request #542 from DrChat/vulkan_misc Ben Vanik 2016-02-18 18:15:52 -08:00
  • f9ca0b86a8 Query to see if the physical device supports a swapchain surface to silence a validation layer error. Dr. Chat 2016-02-18 20:06:40 -06:00
  • 3bf1c91eaa Those are really pointers - need those bits. Ben Vanik 2016-02-18 16:52:52 -08:00
  • 4c4a641096 WIP rough sketch of vulkan backend structure. Ben Vanik 2016-02-18 16:43:17 -08:00
  • 35e08d9428 Switching from fork to main glslang spirv builder. Ben Vanik 2016-02-18 16:42:00 -08:00
  • 00594da417 Adding mutliple queue/shared queue support. Ben Vanik 2016-02-18 16:40:45 -08:00
  • ea959b52fd Adding a subset of the glslang repo dealing with spirv. The main repo is a mess. Ben Vanik 2016-02-18 16:40:02 -08:00
  • ecd257b34c Fix headers include guards. Ben Vanik 2016-02-18 01:06:38 -08:00
  • 618ca80011 Count packed bytes used by a constant map. Ben Vanik 2016-02-18 01:06:28 -08:00
  • 5ab0af9e6d Implementing shader constant register map construction. Ben Vanik 2016-02-17 23:47:11 -08:00
  • 05107d2d3e Skeleton xenia::gpu::vulkan implementation, enough to start trace viewer. Ben Vanik 2016-02-17 21:17:12 -08:00
  • ca5902c111 Recreate swap chain on window resize. Ben Vanik 2016-02-17 19:43:42 -08:00
  • a97fa36512 Fixing swap chain scissoring; surface is still not resized right. Ben Vanik 2016-02-17 19:33:14 -08:00
  • 9f52f2e819 Initial vulkan context and immediate drawer. Extremely rough, just checking in so DrChat can snoop. Ben Vanik 2016-02-17 17:42:25 -08:00
  • d52d2c4837 Merge pull request #540 from DrChat/gl4_fixes Ben Vanik 2016-02-17 16:08:09 -08:00
  • 27bace0e5c Actually disable writewatch kill in ConvertTexture Dr. Chat 2016-02-17 18:04:10 -06:00
  • b14c4ad681 Disable write watch kill in ConvertTexture Dr. Chat 2016-02-17 17:57:56 -06:00
  • 8bf1bf57fd Fix GL4 alpha test, use blend disable flag If color clear is enabled, grab the color target no matter what. Update texture readback code on copy (but not enabled) Track PA_SC_VIZ_QUERY in UpdateRasterizerState Dr. Chat 2016-02-17 17:56:28 -06:00
  • f5eef128f8 Merge pull request #539 from DrChat/vizquery_wip Ben Vanik 2016-02-16 17:21:39 -08:00
  • 864b1b5fac Merge pull request #538 from DrChat/trace_viewer_misc Ben Vanik 2016-02-16 17:19:26 -08:00
  • a2dd1c48ae Add some WIP viz query notes to the command processor. Also implement PM4_SET_BIN_MASK/SELECT. Dr. Chat 2016-02-16 18:36:43 -06:00
  • 253e164753 Move EnableDepthTest functionality into a bool alpha_blend var on ImmediateDraw. Dr. Chat 2016-02-16 18:24:37 -06:00
  • c667dfc596 Don't put kernel stacks in GPU memory. Ben Vanik 2016-02-16 15:05:11 -08:00
  • e77af94c7c Ignore color target / depth target / texture alpha in the trace viewer. Dr. Chat 2016-02-16 16:45:49 -06:00
  • a8dfd6a21a Add a flag to ImTextureID that disables alpha test Dr. Chat 2016-02-16 16:43:12 -06:00
  • 65d1ea0250 Add a zoomed image view for color targets and depth targets. Dr. Chat 2016-02-16 16:41:20 -06:00
  • c5de61860d Merge pull request #531 from DrChat/gl4_shader_cache Ben Vanik 2016-02-16 07:20:33 -08:00
  • f16a288f30 Merge pull request #532 from DrChat/profiler_flip_decouple Ben Vanik 2016-02-16 07:19:20 -08:00
  • cc00b2d7a5 Merge pull request #533 from sephiroth99/noamd Ben Vanik 2016-02-16 07:18:55 -08:00
  • 043e5699ac Merge pull request #535 from sephiroth99/variousfixes Ben Vanik 2016-02-16 07:18:19 -08:00
  • a442bb50b4 Prevent undefined behaviour with thread_safe_gl enabled. sephiroth99 2016-02-11 23:50:11 -05:00
  • 205f64eb8b Fix compilation with VS2015 Update 2 CTP sephiroth99 2016-02-11 23:47:11 -05:00
  • 00674736fe Fix minor syntax error in shaders. sephiroth99 2016-02-08 20:42:09 -05:00
  • 1520869a82 Revert "AMD people: have at it. I ain't gonna guarantee it'll work, though." sephiroth99 2016-02-08 20:40:52 -05:00
  • 4335e41c14 Decouple MicroProfileFlip from Profiler::Present (and start a new frame in XE_SWAP) Dr. Chat 2016-02-07 19:23:05 -06:00
  • a64e53fba6 Fix include order. Dr. Chat 2016-02-05 16:31:01 -06:00
  • 6cb7f0c23d GL4CommandProcessor: Use the new GL4ShaderCache Dr. Chat 2016-02-05 16:14:35 -06:00
  • 406ec8c6da GL4ShaderCache util class - caching to filesystem disabled by default Dr. Chat 2016-02-05 16:11:00 -06:00
  • e9dd0ce9de GL4Shader load from binary support Dr. Chat 2016-02-05 16:02:14 -06:00
  • 1066362ada ShaderTranslator::GatherAllBindingInformation Dr. Chat 2016-02-05 16:00:50 -06:00
  • ccb6a9146c Expose microcode data hash in Shader Return paths to files that were dumped from Dump Dr. Chat 2016-02-05 15:59:07 -06:00
  • b696c645f5 Merge pull request #528 from DrChat/glsl_optimizations Ben Vanik 2016-01-30 17:46:09 -08:00
  • f75a4cab0e Apply a few optimizations to generated GLSL shaders. Dr. Chat 2016-01-30 19:39:47 -06:00
  • 9a09a61874 Merge pull request #526 from DrChat/command_processor_rb Ben Vanik 2016-01-30 11:07:27 -08:00
  • bc9acd5ba7 Merge pull request #527 from DrChat/xma_stereo_fix Ben Vanik 2016-01-30 11:06:55 -08:00
  • bf2c3d34da Fix XMAInitializeContext is_stereo flag. Dr. Chat 2016-01-30 13:04:52 -06:00
  • 6ce28ffd8c Command Processor: Replace RingbufferReader with RingBuffer Report any packet processing errors PM4_MEM_WRITE Dr. Chat 2016-01-24 22:54:26 -06:00
  • 6a67632af1 Update RingBuffer - Add immediate read/write and some error checking asserts. Dr. Chat 2016-01-24 22:39:05 -06:00
  • 7cfa664b2d Merge pull request #525 from DrChat/getmodule_fix Ben Vanik 2016-01-24 08:04:01 -08:00
  • 9b1e6d6cb3 Resolve a module name to its full path before comparing names. Dr. Chat 2016-01-24 09:50:48 -06:00
  • fa2ad7e445 Merge pull request #524 from DrChat/depth_clear_fix Ben Vanik 2016-01-22 17:01:24 -08:00
  • 8a89a93eab Fix improperly reading 2_10_10_10 bitfields (or so I hope) Check at runtime if a vertex fetch index doesn't match gl_VertexID Fix trying to instantiate a vec1 Dr. Chat 2016-01-22 18:49:17 -06:00
  • b2d8837e52 Fix depth clear when not sourcing from a depth target. Dr. Chat 2016-01-22 18:47:27 -06:00
  • 6c6f7c6eca Merge pull request #522 from sephiroth99/lf3 Ben Vanik 2016-01-20 19:41:40 -08:00
  • d836d90d81 Merge pull request #508 from rlabrecque/move_style_guide Ben Vanik 2016-01-20 17:34:55 -08:00
  • 21e0a293fc Merge pull request #521 from DrChat/gl_tfb Ben Vanik 2016-01-20 17:34:42 -08:00
  • a74c88851b Rework RtlTime with portable time conversion functions sephiroth99 2016-01-20 11:41:33 -05:00
  • bf910c2d9a Add missing definitions for XAPC constants sephiroth99 2016-01-20 11:26:35 -05:00
  • 204e885d3d Add 'posix' as a platform suffix sephiroth99 2016-01-20 11:09:45 -05:00
  • f17b80c61e Use stdlib 'hardware_concurrency' to get logical processor count sephiroth99 2016-01-20 11:04:28 -05:00
  • 5d9a4b6830 Handle all other cases in switch statements sephiroth99 2016-01-20 11:00:37 -05:00
  • 1c14964739 Add missing override on virtual function sephiroth99 2016-01-20 10:57:50 -05:00
  • 4c0f9e6342 Add missing includes sephiroth99 2016-01-20 10:36:01 -05:00
  • d78317847d Fix link error when profiling is disabled sephiroth99 2016-01-20 09:35:27 -05:00
  • 8710b105bf Draw smaller floating point formats in the trace viewer. Dr. Chat 2016-01-19 18:50:50 -06:00
  • 9ed0934123 Swap to modern OpenGL for TFB usage. Dr. Chat 2016-01-19 18:31:36 -06:00
  • 47f5896089 Add TFB support to the trace viewer Dr. Chat 2016-01-18 22:22:15 -06:00
  • a34e82c77f Disable GL cull on rectangle lists Dr. Chat 2016-01-18 21:00:58 -06:00
  • 3859b0a091 Add an option for the draw batcher to collect vertex shader output. Disabled by default. Dr. Chat 2016-01-18 20:57:36 -06:00
  • d4145173a1 Merge pull request #520 from DrChat/shader_bitfield_fix Ben Vanik 2016-01-18 13:47:17 -08:00