/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ /** * This file is compiled with clang to produce LLVM bitcode. * When the emulator goes to build a full module it then imports this code into * the generated module to provide globals/other shared values. * * Changes to this file require building a new version and checking it into the * repo on a machine that has clang. * * # rebuild the xethunk.bc/.ll files: * xb xethunk */ // NOTE: only headers in this directory should be included. #include "xethunk.h" // The base pointer that all guest addresses should be relative to. static void* xe_memory_base; int xe_module_init(xe_module_init_options_t *options) { xe_memory_base = options->memory_base; // TODO(benvanik): setup call table, etc? return 0; } void xe_module_uninit() { }