/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #include "xenia/cpu/backend/backend.h" namespace xe { namespace cpu { namespace backend { using xe::cpu::runtime::Runtime; Backend::Backend(Runtime* runtime) : runtime_(runtime) { memset(&machine_info_, 0, sizeof(machine_info_)); } Backend::~Backend() = default; int Backend::Initialize() { return 0; } void* Backend::AllocThreadData() { return nullptr; } void Backend::FreeThreadData(void* thread_data) {} } // namespace backend } // namespace cpu } // namespace xe