/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef XENIA_KERNEL_XBOXKRNL_PRIVATE_H_ #define XENIA_KERNEL_XBOXKRNL_PRIVATE_H_ #include "xenia/kernel/xboxkrnl_ordinals.h" namespace xe { namespace kernel { class KernelState; namespace xboxkrnl { // Registration functions, one per file. void RegisterAudioExports(ExportResolver* export_resolver, KernelState* state); void RegisterAudioXmaExports(ExportResolver* export_resolver, KernelState* state); void RegisterDebugExports(ExportResolver* export_resolver, KernelState* state); void RegisterHalExports(ExportResolver* export_resolver, KernelState* state); void RegisterIoExports(ExportResolver* export_resolver, KernelState* state); void RegisterMemoryExports(ExportResolver* export_resolver, KernelState* state); void RegisterMiscExports(ExportResolver* export_resolver, KernelState* state); void RegisterModuleExports(ExportResolver* export_resolver, KernelState* state); void RegisterObExports(ExportResolver* export_resolver, KernelState* state); void RegisterRtlExports(ExportResolver* export_resolver, KernelState* state); void RegisterStringExports(ExportResolver* export_resolver, KernelState* state); void RegisterThreadingExports(ExportResolver* export_resolver, KernelState* state); void RegisterUsbcamExports(ExportResolver* export_resolver, KernelState* state); void RegisterVideoExports(ExportResolver* export_resolver, KernelState* state); } // namespace xboxkrnl } // namespace kernel } // namespace xe #endif // XENIA_KERNEL_XBOXKRNL_PRIVATE_H_