/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2022 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef XENIA_KERNEL_XBOXKRNL_XBOXKRNL_PRIVATE_H_ #define XENIA_KERNEL_XBOXKRNL_XBOXKRNL_PRIVATE_H_ #include "xenia/cpu/export_resolver.h" #include "xenia/kernel/kernel_state.h" #include "xenia/kernel/xboxkrnl/xboxkrnl_ordinals.h" namespace xe { namespace kernel { namespace xboxkrnl { xe::cpu::Export* RegisterExport_xboxkrnl(xe::cpu::Export* export_entry); // Registration functions, one per file. #define XE_MODULE_EXPORT_GROUP(m, n) \ void Register##n##Exports(xe::cpu::ExportResolver* export_resolver, \ KernelState* kernel_state); #include "xboxkrnl_module_export_groups.inc" #undef XE_MODULE_EXPORT_GROUP } // namespace xboxkrnl } // namespace kernel } // namespace xe #endif // XENIA_KERNEL_XBOXKRNL_XBOXKRNL_PRIVATE_H_