/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2015 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #include "xenia/base/logging.h" #include "xenia/emulator.h" #include "xenia/kernel/kernel_state.h" #include "xenia/kernel/util/shim_utils.h" #include "xenia/kernel/xam_private.h" #include "xenia/xbox.h" namespace xe { namespace kernel { struct X_NUI_DEVICE_STATUS { xe::be unk0; xe::be unk1; xe::be unk2; xe::be status; xe::be unk4; xe::be unk5; }; static_assert(sizeof(X_NUI_DEVICE_STATUS) == 24, "Size matters"); void XamNuiGetDeviceStatus(pointer_t status_ptr) { status_ptr.Zero(); status_ptr->status = 0; // Not connected. } DECLARE_XAM_EXPORT(XamNuiGetDeviceStatus, ExportTag::kStub); } // namespace kernel } // namespace xe void xe::kernel::xam::RegisterNuiExports( xe::cpu::ExportResolver* export_resolver, KernelState* kernel_state) {}