/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef ALLOY_BACKEND_X64_TRACING_H_ #define ALLOY_BACKEND_X64_TRACING_H_ #include namespace alloy { namespace backend { namespace x64 { const uint32_t ALLOY_BACKEND_X64 = alloy::backend::EventType::ALLOY_BACKEND_X64; class EventType { public: enum { ALLOY_BACKEND_X64_INIT = ALLOY_BACKEND_X64 | (1), ALLOY_BACKEND_X64_DEINIT = ALLOY_BACKEND_X64 | (2), ALLOY_BACKEND_X64_ASSEMBLER = ALLOY_BACKEND_X64 | (1 << 20), ALLOY_BACKEND_X64_ASSEMBLER_INIT = ALLOY_BACKEND_X64_ASSEMBLER | (1), ALLOY_BACKEND_X64_ASSEMBLER_DEINIT = ALLOY_BACKEND_X64_ASSEMBLER | (2), }; typedef struct Init_s { static const uint32_t event_type = ALLOY_BACKEND_X64_INIT; } Init; typedef struct Deinit_s { static const uint32_t event_type = ALLOY_BACKEND_X64_DEINIT; } Deinit; typedef struct AssemblerInit_s { static const uint32_t event_type = ALLOY_BACKEND_X64_ASSEMBLER_INIT; } AssemblerInit; typedef struct AssemblerDeinit_s { static const uint32_t event_type = ALLOY_BACKEND_X64_ASSEMBLER_DEINIT; } AssemblerDeinit; }; } // namespace x64 } // namespace backend } // namespace alloy #endif // ALLOY_BACKEND_X64_TRACING_H_