/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2014 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #include #include #include #include using namespace alloy; using namespace alloy::backend::x64; using namespace alloy::backend::x64::lowering; using namespace alloy::runtime; namespace alloy { namespace backend { namespace x64 { namespace lowering { #define IPRINT #define IFLUSH() #define DPRINT #define DFLUSH() #define IPRINT if (thread_state->thread_id() == 1) printf #define IFLUSH() fflush(stdout) #define DPRINT if (thread_state->thread_id() == 1) printf #define DFLUSH() fflush(stdout) void TraceString(void* raw_context, const char* str) { auto thread_state = *((ThreadState**)raw_context); IPRINT("XE[t] :%d: %s\n", thread_state->GetThreadID(), str); IFLUSH(); } void TraceContextLoadI8(void* raw_context, uint64_t offset, uint8_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("%d (%X) = ctx i8 +%d\n", (int8_t)value, value, offset); } void TraceContextLoadI16(void* raw_context, uint64_t offset, uint16_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("%d (%X) = ctx i16 +%d\n", (int16_t)value, value, offset); } void TraceContextLoadI32(void* raw_context, uint64_t offset, uint32_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("%d (%X) = ctx i32 +%d\n", (int32_t)value, value, offset); } void TraceContextLoadI64(void* raw_context, uint64_t offset, uint64_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("%lld (%llX) = ctx i64 +%d\n", (int64_t)value, value, offset); } void TraceContextLoadF32(void* raw_context, uint64_t offset, float value) { auto thread_state = *((ThreadState**)raw_context); union { float f; uint32_t u; } x; x.f = value; DPRINT("%e (%X) = ctx f32 +%d\n", x.f, x.u, offset); } void TraceContextLoadF64(void* raw_context, uint64_t offset, double value) { auto thread_state = *((ThreadState**)raw_context); union { double f; uint64_t u; } x; x.f = value; DPRINT("%lle (%llX) = ctx f64 +%d\n", x.f, x.u, offset); } void TraceContextLoadV128(void* raw_context, uint64_t offset, __m128 value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("[%e, %e, %e, %e] [%.8X, %.8X, %.8X, %.8X] = ctx v128 +%d\n", value.m128_f32[0], value.m128_f32[1], value.m128_f32[2], value.m128_f32[3], value.m128_i32[0], value.m128_i32[1], value.m128_i32[2], value.m128_i32[3], offset); } void TraceContextStoreI8(void* raw_context, uint64_t offset, uint8_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("ctx i8 +%d = %d (%X)\n", offset, (int8_t)value, value); } void TraceContextStoreI16(void* raw_context, uint64_t offset, uint16_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("ctx i16 +%d = %d (%X)\n", offset, (int16_t)value, value); } void TraceContextStoreI32(void* raw_context, uint64_t offset, uint32_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("ctx i32 +%d = %d (%X)\n", offset, (int32_t)value, value); } void TraceContextStoreI64(void* raw_context, uint64_t offset, uint64_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("ctx i64 +%d = %lld (%llX)\n", offset, (int64_t)value, value); } void TraceContextStoreF32(void* raw_context, uint64_t offset, float value) { auto thread_state = *((ThreadState**)raw_context); union { float f; uint32_t u; } x; x.f = value; DPRINT("ctx f32 +%d = %e (%.X)\n", offset, x.f, x.u); } void TraceContextStoreF64(void* raw_context, uint64_t offset, double value) { auto thread_state = *((ThreadState**)raw_context); union { double f; uint64_t u; } x; x.f = value; DPRINT("ctx f64 +%d = %lle (%.llX)\n", offset, x.f, x.u); } void TraceContextStoreV128(void* raw_context, uint64_t offset, __m128 value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("ctx v128 +%d = [%e, %e, %e, %e] [%.8X, %.8X, %.8X, %.8X]\n", offset, value.m128_f32[0], value.m128_f32[1], value.m128_f32[2], value.m128_f32[3], value.m128_i32[0], value.m128_i32[1], value.m128_i32[2], value.m128_i32[3]); } void TraceMemoryLoadI8(void* raw_context, uint64_t address, uint8_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("%d (%X) = load.i8 %.8X\n", (int8_t)value, value, address); } void TraceMemoryLoadI16(void* raw_context, uint64_t address, uint16_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("%d (%X) = load.i16 %.8X\n", (int16_t)value, value, address); } void TraceMemoryLoadI32(void* raw_context, uint64_t address, uint32_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("%d (%X) = load.i32 %.8X\n", (int32_t)value, value, address); } void TraceMemoryLoadI64(void* raw_context, uint64_t address, uint64_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("%lld (%llX) = load.i64 %.8X\n", (int64_t)value, value, address); } void TraceMemoryLoadF32(void* raw_context, uint64_t address, float value) { auto thread_state = *((ThreadState**)raw_context); union { float f; uint32_t u; } x; x.f = value; DPRINT("%e (%X) = load.f32 %.8X\n", x.f, x.u, address); } void TraceMemoryLoadF64(void* raw_context, uint64_t address, double value) { auto thread_state = *((ThreadState**)raw_context); union { double f; uint64_t u; } x; x.f = value; DPRINT("%lle (%llX) = load.f64 %.8X\n", x.f, x.u, address); } void TraceMemoryLoadV128(void* raw_context, uint64_t address, __m128 value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("[%e, %e, %e, %e] [%.8X, %.8X, %.8X, %.8X] = load.v128 %.8X\n", value.m128_f32[0], value.m128_f32[1], value.m128_f32[2], value.m128_f32[3], value.m128_i32[0], value.m128_i32[1], value.m128_i32[2], value.m128_i32[3], address); } void TraceMemoryStoreI8(void* raw_context, uint64_t address, uint8_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("store.i8 %.8X = %d (%X)\n", address, (int8_t)value, value); } void TraceMemoryStoreI16(void* raw_context, uint64_t address, uint16_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("store.i16 %.8X = %d (%X)\n", address, (int16_t)value, value); } void TraceMemoryStoreI32(void* raw_context, uint64_t address, uint32_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("store.i32 %.8X = %d (%X)\n", address, (int32_t)value, value); } void TraceMemoryStoreI64(void* raw_context, uint64_t address, uint64_t value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("store.i64 %.8X = %lld (%llX)\n", address, (int64_t)value, value); } void TraceMemoryStoreF32(void* raw_context, uint64_t address, float value) { auto thread_state = *((ThreadState**)raw_context); union { float f; uint32_t u; } x; x.f = value; DPRINT("store.f32 %.8X = %e (%X)\n", address, x.f, x.u); } void TraceMemoryStoreF64(void* raw_context, uint64_t address, double value) { auto thread_state = *((ThreadState**)raw_context); union { double f; uint64_t u; } x; x.f = value; DPRINT("store.f64 %.8X = %lle (%llX)\n", address, x.f, x.u); } void TraceMemoryStoreV128(void* raw_context, uint64_t address, __m128 value) { auto thread_state = *((ThreadState**)raw_context); DPRINT("store.v128 %.8X = [%e, %e, %e, %e] [%.8X, %.8X, %.8X, %.8X]\n", address, value.m128_f32[0], value.m128_f32[1], value.m128_f32[2], value.m128_f32[3], value.m128_i32[0], value.m128_i32[1], value.m128_i32[2], value.m128_i32[3]); } } // namespace lowering } // namespace x64 } // namespace backend } // namespace alloy