/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2022 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #include "xenia/base/logging.h" #include "xenia/kernel/kernel_state.h" #include "xenia/kernel/util/shim_utils.h" #include "xenia/kernel/xboxkrnl/xboxkrnl_private.h" #include "xenia/xbox.h" namespace xe { namespace kernel { namespace xboxkrnl { dword_result_t HidReadKeys_entry(dword_t unk1, unknown_t unk2, unknown_t unk3) { /* TODO(gibbed): * Games check for the following errors: * 0xC000009D - translated to 0x48F - ERROR_DEVICE_NOT_CONNECTED * 0x103 - translated to 0x10D2 - ERROR_EMPTY * Other errors appear to be ignored? * * unk1 is 0 * unk2 is a pointer to &unk3[2], possibly a 6-byte buffer * unk3 is a pointer to a 20-byte buffer */ return 0xC000009D; } DECLARE_XBOXKRNL_EXPORT1(HidReadKeys, kInput, kStub); } // namespace xboxkrnl } // namespace kernel } // namespace xe DECLARE_XBOXKRNL_EMPTY_REGISTER_EXPORTS(Hid);