/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2023 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef XENIA_VFS_DEVICES_DISC_ZARCHIVE_DEVICE_H_ #define XENIA_VFS_DEVICES_DISC_ZARCHIVE_DEVICE_H_ #include #include #include "xenia/base/mapped_memory.h" #include "xenia/vfs/device.h" #include "third_party/zarchive/include/zarchive/zarchivereader.h" namespace xe { namespace vfs { const fourcc_t kZarMagic = make_fourcc((_ZARCHIVE::Footer::kMagic >> 24 & 0xFF), (_ZARCHIVE::Footer::kMagic >> 16 & 0xFF), (_ZARCHIVE::Footer::kMagic >> 8 & 0xFF), (_ZARCHIVE::Footer::kMagic & 0xFF)); class DiscZarchiveEntry; class DiscZarchiveDevice : public Device { public: DiscZarchiveDevice(const std::string_view mount_path, const std::filesystem::path& host_path); ~DiscZarchiveDevice() override; bool Initialize() override; void Dump(StringBuffer* string_buffer) override; Entry* ResolvePath(const std::string_view path) override; const std::string& name() const override { return name_; } uint32_t attributes() const override { return 0; } uint32_t component_name_max_length() const override { return 255; } uint32_t total_allocation_units() const override { return 128 * 1024; } uint32_t available_allocation_units() const override { return 0; } uint32_t sectors_per_allocation_unit() const override { return 1; } uint32_t bytes_per_sector() const override { return 0x200; } ZArchiveReader* reader() const { return reader_.get(); } private: bool ReadAllEntries(const std::string& path, DiscZarchiveEntry* node, DiscZarchiveEntry* parent); std::string name_; std::filesystem::path host_path_; std::unique_ptr root_entry_; std::unique_ptr reader_; }; } // namespace vfs } // namespace xe #endif // XENIA_VFS_DEVICES_DISC_ZARCHIVE_DEVICE_H_