/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef XENIA_KERNEL_FS_DEVICES_HOST_PATH_ENTRY_H_ #define XENIA_KERNEL_FS_DEVICES_HOST_PATH_ENTRY_H_ #include #include #include namespace xe { namespace kernel { namespace fs { class HostPathEntry : public Entry { public: HostPathEntry(Type type, Device* device, const char* path, const std::wstring& local_path); ~HostPathEntry() override; const std::wstring& local_path() { return local_path_; } X_STATUS QueryInfo(XFileInfo* out_info) override; X_STATUS QueryDirectory(XDirectoryInfo* out_info, size_t length, const char* file_name, bool restart) override; bool can_map() override { return true; } std::unique_ptr CreateMemoryMapping( Mode map_mode, const size_t offset, const size_t length) override; X_STATUS Open(KernelState* kernel_state, Mode mode, bool async, XFile** out_file) override; private: std::wstring local_path_; HANDLE find_file_; }; } // namespace fs } // namespace kernel } // namespace xe #endif // XENIA_KERNEL_FS_DEVICES_HOST_PATH_ENTRY_H_