/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef XENIA_GPU_UCODE_DISASSEMBLER_H_ #define XENIA_GPU_UCODE_DISASSEMBLER_H_ #include #include "xenia/gpu/ucode.h" #include "xenia/gpu/xenos.h" namespace xe { namespace gpu { std::string DisassembleShader(ShaderType type, const uint32_t* dwords, size_t dword_count); } // namespace gpu } // namespace xe #endif // XENIA_GPU_UCODE_DISASSEMBLER_H_