/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2015 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef XENIA_KERNEL_XBOXKRNL_XBOXKRNL_MEMORY_H_ #define XENIA_KERNEL_XBOXKRNL_XBOXKRNL_MEMORY_H_ #include "xenia/kernel/util/shim_utils.h" #include "xenia/xbox.h" namespace xe { namespace kernel { namespace xboxkrnl { uint32_t xeMmAllocatePhysicalMemoryEx(uint32_t flags, uint32_t region_size, uint32_t protect_bits, uint32_t min_addr_range, uint32_t max_addr_range, uint32_t alignment); uint32_t xeAllocatePoolTypeWithTag(PPCContext* context, uint32_t size, uint32_t tag, uint32_t zero); void xeFreePool(PPCContext* context, uint32_t base_address); uint32_t xeMmCreateKernelStack(uint32_t size, uint32_t r4); } // namespace xboxkrnl } // namespace kernel } // namespace xe #endif // XENIA_KERNEL_XBOXKRNL_XBOXKRNL_MEMORY_H_