/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2014 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #include #include #include #include #include #include using namespace xe; using namespace xe::kernel; using namespace xe::kernel::xboxkrnl; namespace xe { namespace kernel { SHIM_CALL XUsbcamCreate_shim( PPCContext* ppc_state, KernelState* state) { uint32_t unk1 = SHIM_GET_ARG_32(0); uint32_t unk2 = SHIM_GET_ARG_32(1); XELOGD( "XUsbcamCreate(%.8X, %.8X)", unk1, unk2); SHIM_SET_RETURN_32(-1); } } // namespace kernel } // namespace xe void xe::kernel::xboxkrnl::RegisterUsbcamExports( ExportResolver* export_resolver, KernelState* state) { SHIM_SET_MAPPING("xboxkrnl.exe", XUsbcamCreate, state); }