/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ /* * Copyright (c) 2012 Rob Clark * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "xenia/gpu/ucode_disassembler.h" #include #include #include #include #include "xenia/base/assert.h" #include "xenia/base/string_buffer.h" namespace xe { namespace gpu { using namespace xe::gpu::ucode; using namespace xe::gpu::xenos; static const char* levels[] = { "", "\t", "\t\t", "\t\t\t", "\t\t\t\t", "\t\t\t\t\t", "\t\t\t\t\t\t", "\t\t\t\t\t\t\t", "\t\t\t\t\t\t\t\t", "\t\t\t\t\t\t\t\t\t", "x", "x", "x", "x", "x", "x", }; /* * ALU instructions: */ static const char chan_names[] = { 'x', 'y', 'z', 'w', /* these only apply to FETCH dst's: */ '0', '1', '?', '_', }; void print_srcreg(StringBuffer* output, uint32_t num, uint32_t type, uint32_t swiz, uint32_t negate, uint32_t abs_constants, ShaderType shader_type) { if (negate) { output->Append('-'); } if (type) { if (num & 0x80) { output->Append("abs("); } output->AppendFormat("R%u", num & 0x7F); if (num & 0x80) { output->Append(')'); } } else { if (abs_constants) { output->Append('|'); } num += shader_type == ShaderType::kPixel ? 256 : 0; output->AppendFormat("C%u", num); if (abs_constants) { output->Append('|'); } } if (swiz) { output->Append('.'); for (int i = 0; i < 4; i++) { output->Append(chan_names[(swiz + i) & 0x3]); swiz >>= 2; } } } void print_dstreg(StringBuffer* output, uint32_t num, uint32_t mask, uint32_t dst_exp) { output->AppendFormat("%s%u", dst_exp ? "export" : "R", num); if (mask != 0xf) { output->Append('.'); for (int i = 0; i < 4; i++) { output->Append((mask & 0x1) ? chan_names[i] : '_'); mask >>= 1; } } } void print_export_comment(StringBuffer* output, uint32_t num, ShaderType type) { const char* name = NULL; switch (type) { case ShaderType::kVertex: switch (num) { case 62: name = "gl_Position"; break; case 63: name = "gl_PointSize"; break; } break; case ShaderType::kPixel: switch (num) { case 0: name = "gl_FragColor"; break; } break; } /* if we had a symbol table here, we could look * up the name of the varying.. */ if (name) { output->AppendFormat("\t; %s", name); } } #define INSTR(opc, num_srcs) \ { num_srcs, #opc } struct { uint32_t num_srcs; const char* name; } vector_instructions[0x20] = { INSTR(ADDv, 2), // 0 INSTR(MULv, 2), // 1 INSTR(MAXv, 2), // 2 INSTR(MINv, 2), // 3 INSTR(SETEv, 2), // 4 INSTR(SETGTv, 2), // 5 INSTR(SETGTEv, 2), // 6 INSTR(SETNEv, 2), // 7 INSTR(FRACv, 1), // 8 INSTR(TRUNCv, 1), // 9 INSTR(FLOORv, 1), // 10 INSTR(MULADDv, 3), // 11 INSTR(CNDEv, 3), // 12 INSTR(CNDGTEv, 3), // 13 INSTR(CNDGTv, 3), // 14 INSTR(DOT4v, 2), // 15 INSTR(DOT3v, 2), // 16 INSTR(DOT2ADDv, 3), // 17 -- ??? INSTR(CUBEv, 2), // 18 INSTR(MAX4v, 1), // 19 INSTR(PRED_SETE_PUSHv, 2), // 20 INSTR(PRED_SETNE_PUSHv, 2), // 21 INSTR(PRED_SETGT_PUSHv, 2), // 22 INSTR(PRED_SETGTE_PUSHv, 2), // 23 INSTR(KILLEv, 2), // 24 INSTR(KILLGTv, 2), // 25 INSTR(KILLGTEv, 2), // 26 INSTR(KILLNEv, 2), // 27 INSTR(DSTv, 2), // 28 INSTR(MOVAv, 1), // 29 }, scalar_instructions[0x40] = { INSTR(ADDs, 1), // 0 INSTR(ADD_PREVs, 1), // 1 INSTR(MULs, 1), // 2 INSTR(MUL_PREVs, 1), // 3 INSTR(MUL_PREV2s, 1), // 4 INSTR(MAXs, 1), // 5 INSTR(MINs, 1), // 6 INSTR(SETEs, 1), // 7 INSTR(SETGTs, 1), // 8 INSTR(SETGTEs, 1), // 9 INSTR(SETNEs, 1), // 10 INSTR(FRACs, 1), // 11 INSTR(TRUNCs, 1), // 12 INSTR(FLOORs, 1), // 13 INSTR(EXP_IEEE, 1), // 14 INSTR(LOG_CLAMP, 1), // 15 INSTR(LOG_IEEE, 1), // 16 INSTR(RECIP_CLAMP, 1), // 17 INSTR(RECIP_FF, 1), // 18 INSTR(RECIP_IEEE, 1), // 19 INSTR(RECIPSQ_CLAMP, 1), // 20 INSTR(RECIPSQ_FF, 1), // 21 INSTR(RECIPSQ_IEEE, 1), // 22 INSTR(MOVAs, 1), // 23 INSTR(MOVA_FLOORs, 1), // 24 INSTR(SUBs, 1), // 25 INSTR(SUB_PREVs, 1), // 26 INSTR(PRED_SETEs, 1), // 27 INSTR(PRED_SETNEs, 1), // 28 INSTR(PRED_SETGTs, 1), // 29 INSTR(PRED_SETGTEs, 1), // 30 INSTR(PRED_SET_INVs, 1), // 31 INSTR(PRED_SET_POPs, 1), // 32 INSTR(PRED_SET_CLRs, 1), // 33 INSTR(PRED_SET_RESTOREs, 1), // 34 INSTR(KILLEs, 1), // 35 INSTR(KILLGTs, 1), // 36 INSTR(KILLGTEs, 1), // 37 INSTR(KILLNEs, 1), // 38 INSTR(KILLONEs, 1), // 39 INSTR(SQRT_IEEE, 1), // 40 {0, 0}, // INSTR(MUL_CONST_0, 2), // 42 INSTR(MUL_CONST_1, 2), // 43 INSTR(ADD_CONST_0, 2), // 44 INSTR(ADD_CONST_1, 2), // 45 INSTR(SUB_CONST_0, 2), // 46 INSTR(SUB_CONST_1, 2), // 47 INSTR(SIN, 1), // 48 INSTR(COS, 1), // 49 INSTR(RETAIN_PREV, 1), // 50 #undef INSTR }; int disasm_alu(StringBuffer* output, const uint32_t* dwords, uint32_t alu_off, int level, int sync, ShaderType type) { const instr_alu_t* alu = (const instr_alu_t*)dwords; output->Append(levels[level]); output->AppendFormat("%02x: %08x %08x %08x\t", alu_off, dwords[0], dwords[1], dwords[2]); output->AppendFormat(" %sALU:\t", sync ? "(S)" : " "); if (!alu->scalar_write_mask && !alu->vector_write_mask) { output->Append(" \n"); } if (alu->vector_write_mask) { output->Append(vector_instructions[alu->vector_opc].name); if (alu->pred_select & 0x2) { // seems to work similar to conditional execution in ARM instruction // set, so let's use a similar syntax for now: output->Append((alu->pred_select & 0x1) ? "EQ" : "NE"); } output->Append("\t"); print_dstreg(output, alu->vector_dest, alu->vector_write_mask, alu->export_data); output->Append(" = "); if (vector_instructions[alu->vector_opc].num_srcs == 3) { print_srcreg(output, alu->src3_reg, alu->src3_sel, alu->src3_swiz, alu->src3_reg_negate, alu->abs_constants, type); output->Append(", "); } print_srcreg(output, alu->src1_reg, alu->src1_sel, alu->src1_swiz, alu->src1_reg_negate, alu->abs_constants, type); if (vector_instructions[alu->vector_opc].num_srcs > 1) { output->Append(", "); print_srcreg(output, alu->src2_reg, alu->src2_sel, alu->src2_swiz, alu->src2_reg_negate, alu->abs_constants, type); } if (alu->vector_clamp) { output->Append(" CLAMP"); } if (alu->pred_select) { output->AppendFormat(" COND(%d)", alu->pred_condition); } if (alu->export_data) { print_export_comment(output, alu->vector_dest, type); } output->Append('\n'); } if (alu->scalar_write_mask || !alu->vector_write_mask) { // 2nd optional scalar op: if (alu->vector_write_mask) { output->Append(levels[level]); output->AppendFormat(" \t\t\t\t\t\t \t"); } if (scalar_instructions[alu->scalar_opc].name) { output->AppendFormat("%s\t", scalar_instructions[alu->scalar_opc].name); } else { output->AppendFormat("OP(%u)\t", alu->scalar_opc); } print_dstreg(output, alu->scalar_dest, alu->scalar_write_mask, alu->export_data); output->Append(" = "); if (scalar_instructions[alu->scalar_opc].num_srcs == 2) { // MUL/ADD/etc // Clever, CONST_0 and CONST_1 are just an extra storage bit. // ADD_CONST_0 dest, [const], [reg] uint32_t src3_swiz = alu->src3_swiz & ~0x3C; uint32_t swiz_a = ((src3_swiz >> 6) - 1) & 0x3; uint32_t swiz_b = (src3_swiz & 0x3); print_srcreg(output, alu->src3_reg, 0, 0, alu->src3_reg_negate, alu->abs_constants, type); output->AppendFormat(".%c", chan_names[swiz_a]); output->Append(", "); uint32_t reg2 = (alu->scalar_opc & 1) | (alu->src3_swiz & 0x3C) | (alu->src3_sel << 1); print_srcreg(output, reg2, 1, 0, alu->src3_reg_negate, alu->abs_constants, type); output->AppendFormat(".%c", chan_names[swiz_b]); } else { print_srcreg(output, alu->src3_reg, alu->src3_sel, alu->src3_swiz, alu->src3_reg_negate, alu->abs_constants, type); } if (alu->scalar_clamp) { output->Append(" CLAMP"); } if (alu->export_data) { print_export_comment(output, alu->scalar_dest, type); } output->Append('\n'); } return 0; } struct { const char* name; } fetch_types[0xff] = { #define TYPE(id) \ { #id } TYPE(FMT_1_REVERSE), // 0 {0}, TYPE(FMT_8), // 2 {0}, {0}, {0}, TYPE(FMT_8_8_8_8), // 6 TYPE(FMT_2_10_10_10), // 7 {0}, {0}, TYPE(FMT_8_8), // 10 {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, TYPE(FMT_16), // 24 TYPE(FMT_16_16), // 25 TYPE(FMT_16_16_16_16), // 26 {0}, {0}, {0}, {0}, {0}, {0}, TYPE(FMT_32), // 33 TYPE(FMT_32_32), // 34 TYPE(FMT_32_32_32_32), // 35 TYPE(FMT_32_FLOAT), // 36 TYPE(FMT_32_32_FLOAT), // 37 TYPE(FMT_32_32_32_32_FLOAT), // 38 {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, {0}, TYPE(FMT_32_32_32_FLOAT), // 57 #undef TYPE }; void print_fetch_dst(StringBuffer* output, uint32_t dst_reg, uint32_t dst_swiz) { output->AppendFormat("\tR%u.", dst_reg); for (int i = 0; i < 4; i++) { output->Append(chan_names[dst_swiz & 0x7]); dst_swiz >>= 3; } } void print_fetch_vtx(StringBuffer* output, const instr_fetch_t* fetch) { const instr_fetch_vtx_t* vtx = &fetch->vtx; if (vtx->pred_select) { // seems to work similar to conditional execution in ARM instruction // set, so let's use a similar syntax for now: output->Append(vtx->pred_condition ? "EQ" : "NE"); } print_fetch_dst(output, vtx->dst_reg, vtx->dst_swiz); output->AppendFormat(" = R%u.", vtx->src_reg); output->Append(chan_names[vtx->src_swiz & 0x3]); if (fetch_types[vtx->format].name) { output->AppendFormat(" %s", fetch_types[vtx->format].name); } else { output->AppendFormat(" TYPE(0x%x)", vtx->format); } output->AppendFormat(" %s", vtx->format_comp_all ? "SIGNED" : "UNSIGNED"); if (!vtx->num_format_all) { output->Append(" NORMALIZED"); } output->AppendFormat(" STRIDE(%u)", vtx->stride); if (vtx->offset) { output->AppendFormat(" OFFSET(%u)", vtx->offset); } output->AppendFormat(" CONST(%u, %u)", vtx->const_index, vtx->const_index_sel); if (vtx->pred_select) { output->AppendFormat(" COND(%d)", vtx->pred_condition); } if (1) { // XXX output->AppendFormat(" src_reg_am=%u", vtx->src_reg_am); output->AppendFormat(" dst_reg_am=%u", vtx->dst_reg_am); output->AppendFormat(" num_format_all=%u", vtx->num_format_all); output->AppendFormat(" signed_rf_mode_all=%u", vtx->signed_rf_mode_all); output->AppendFormat(" exp_adjust_all=%u", vtx->exp_adjust_all); } } void print_fetch_tex(StringBuffer* output, const instr_fetch_t* fetch) { static const char* filter[] = { "POINT", // TEX_FILTER_POINT "LINEAR", // TEX_FILTER_LINEAR "BASEMAP", // TEX_FILTER_BASEMAP }; static const char* aniso_filter[] = { "DISABLED", // ANISO_FILTER_DISABLED "MAX_1_1", // ANISO_FILTER_MAX_1_1 "MAX_2_1", // ANISO_FILTER_MAX_2_1 "MAX_4_1", // ANISO_FILTER_MAX_4_1 "MAX_8_1", // ANISO_FILTER_MAX_8_1 "MAX_16_1", // ANISO_FILTER_MAX_16_1 }; static const char* arbitrary_filter[] = { "2x4_SYM", // ARBITRARY_FILTER_2X4_SYM "2x4_ASYM", // ARBITRARY_FILTER_2X4_ASYM "4x2_SYM", // ARBITRARY_FILTER_4X2_SYM "4x2_ASYM", // ARBITRARY_FILTER_4X2_ASYM "4x4_SYM", // ARBITRARY_FILTER_4X4_SYM "4x4_ASYM", // ARBITRARY_FILTER_4X4_ASYM }; static const char* sample_loc[] = { "CENTROID", // SAMPLE_CENTROID "CENTER", // SAMPLE_CENTER }; const instr_fetch_tex_t* tex = &fetch->tex; uint32_t src_swiz = tex->src_swiz; if (tex->pred_select) { // seems to work similar to conditional execution in ARM instruction // set, so let's use a similar syntax for now: output->Append(tex->pred_condition ? "EQ" : "NE"); } print_fetch_dst(output, tex->dst_reg, tex->dst_swiz); output->AppendFormat(" = R%u.", tex->src_reg); for (int i = 0; i < 3; i++) { output->Append(chan_names[src_swiz & 0x3]); src_swiz >>= 2; } output->AppendFormat(" CONST(%u)", tex->const_idx); if (tex->fetch_valid_only) { output->Append(" VALID_ONLY"); } if (tex->tx_coord_denorm) { output->Append(" DENORM"); } if (tex->mag_filter != TEX_FILTER_USE_FETCH_CONST) { output->AppendFormat(" MAG(%s)", filter[tex->mag_filter]); } if (tex->min_filter != TEX_FILTER_USE_FETCH_CONST) { output->AppendFormat(" MIN(%s)", filter[tex->min_filter]); } if (tex->mip_filter != TEX_FILTER_USE_FETCH_CONST) { output->AppendFormat(" MIP(%s)", filter[tex->mip_filter]); } if (tex->aniso_filter != ANISO_FILTER_USE_FETCH_CONST) { output->AppendFormat(" ANISO(%s)", aniso_filter[tex->aniso_filter]); } if (tex->arbitrary_filter != ARBITRARY_FILTER_USE_FETCH_CONST) { output->AppendFormat(" ARBITRARY(%s)", arbitrary_filter[tex->arbitrary_filter]); } if (tex->vol_mag_filter != TEX_FILTER_USE_FETCH_CONST) { output->AppendFormat(" VOL_MAG(%s)", filter[tex->vol_mag_filter]); } if (tex->vol_min_filter != TEX_FILTER_USE_FETCH_CONST) { output->AppendFormat(" VOL_MIN(%s)", filter[tex->vol_min_filter]); } if (!tex->use_comp_lod) { output->AppendFormat(" LOD(%u)", tex->use_comp_lod); output->AppendFormat(" LOD_BIAS(%u)", tex->lod_bias); } if (tex->use_reg_lod) { output->AppendFormat(" REG_LOD(%u)", tex->use_reg_lod); } if (tex->use_reg_gradients) { output->Append(" USE_REG_GRADIENTS"); } output->AppendFormat(" LOCATION(%s)", sample_loc[tex->sample_location]); if (tex->offset_x || tex->offset_y || tex->offset_z) { output->AppendFormat(" OFFSET(%u,%u,%u)", tex->offset_x, tex->offset_y, tex->offset_z); } if (tex->pred_select) { output->AppendFormat(" COND(%d)", tex->pred_condition); } } struct { const char* name; void (*fxn)(StringBuffer* output, const instr_fetch_t* cf); } fetch_instructions[] = { #define INSTR(opc, name, fxn) \ { name, fxn } INSTR(VTX_FETCH, "VERTEX", print_fetch_vtx), // 0 INSTR(TEX_FETCH, "SAMPLE", print_fetch_tex), // 1 {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, INSTR(TEX_GET_BORDER_COLOR_FRAC, "?", print_fetch_tex), // 16 INSTR(TEX_GET_COMP_TEX_LOD, "?", print_fetch_tex), // 17 INSTR(TEX_GET_GRADIENTS, "?", print_fetch_tex), // 18 INSTR(TEX_GET_WEIGHTS, "?", print_fetch_tex), // 19 {0, 0}, {0, 0}, {0, 0}, {0, 0}, INSTR(TEX_SET_TEX_LOD, "SET_TEX_LOD", print_fetch_tex), // 24 INSTR(TEX_SET_GRADIENTS_H, "?", print_fetch_tex), // 25 INSTR(TEX_SET_GRADIENTS_V, "?", print_fetch_tex), // 26 INSTR(TEX_RESERVED_4, "?", print_fetch_tex), // 27 #undef INSTR }; int disasm_fetch(StringBuffer* output, const uint32_t* dwords, uint32_t alu_off, int level, int sync) { const instr_fetch_t* fetch = (const instr_fetch_t*)dwords; output->Append(levels[level]); output->AppendFormat("%02x: %08x %08x %08x\t", alu_off, dwords[0], dwords[1], dwords[2]); output->AppendFormat(" %sFETCH:\t", sync ? "(S)" : " "); if (fetch_instructions[fetch->opc].fxn) { output->Append(fetch_instructions[fetch->opc].name); fetch_instructions[fetch->opc].fxn(output, fetch); } else { output->Append("???"); } output->Append('\n'); return 0; } void print_cf_nop(StringBuffer* output, const instr_cf_t* cf) {} void print_cf_exec(StringBuffer* output, const instr_cf_t* cf) { output->AppendFormat(" ADDR(0x%x) CNT(0x%x)", cf->exec.address, cf->exec.count); if (cf->exec.yeild) { output->Append(" YIELD"); } uint8_t vc = uint8_t(cf->exec.vc_hi | (cf->exec.vc_lo << 2)); if (vc) { output->AppendFormat(" VC(0x%x)", vc); } if (cf->exec.bool_addr) { output->AppendFormat(" BOOL_ADDR(0x%x)", cf->exec.bool_addr); } if (cf->exec.address_mode == ABSOLUTE_ADDR) { output->Append(" ABSOLUTE_ADDR"); } if (cf->is_cond_exec()) { output->AppendFormat(" COND(%d)", cf->exec.pred_condition); } } void print_cf_loop(StringBuffer* output, const instr_cf_t* cf) { output->AppendFormat(" ADDR(0x%x) LOOP_ID(%d)", cf->loop.address, cf->loop.loop_id); if (cf->loop.address_mode == ABSOLUTE_ADDR) { output->Append(" ABSOLUTE_ADDR"); } } void print_cf_jmp_call(StringBuffer* output, const instr_cf_t* cf) { output->AppendFormat(" ADDR(0x%x) DIR(%d)", cf->jmp_call.address, cf->jmp_call.direction); if (cf->jmp_call.force_call) { output->Append(" FORCE_CALL"); } if (cf->jmp_call.predicated_jmp) { output->AppendFormat(" COND(%d)", cf->jmp_call.condition); } if (cf->jmp_call.bool_addr) { output->AppendFormat(" BOOL_ADDR(0x%x)", cf->jmp_call.bool_addr); } if (cf->jmp_call.address_mode == ABSOLUTE_ADDR) { output->Append(" ABSOLUTE_ADDR"); } } void print_cf_alloc(StringBuffer* output, const instr_cf_t* cf) { static const char* bufname[] = { "NO ALLOC", // SQ_NO_ALLOC "POSITION", // SQ_POSITION "PARAM/PIXEL", // SQ_PARAMETER_PIXEL "MEMORY", // SQ_MEMORY }; output->AppendFormat(" %s SIZE(0x%x)", bufname[cf->alloc.buffer_select], cf->alloc.size); if (cf->alloc.no_serial) { output->Append(" NO_SERIAL"); } if (cf->alloc.alloc_mode) { // ??? output->Append(" ALLOC_MODE"); } } struct { const char* name; void (*fxn)(StringBuffer* output, const instr_cf_t* cf); } cf_instructions[] = { #define INSTR(opc, fxn) \ { #opc, fxn } INSTR(NOP, print_cf_nop), // INSTR(EXEC, print_cf_exec), // INSTR(EXEC_END, print_cf_exec), // INSTR(COND_EXEC, print_cf_exec), // INSTR(COND_EXEC_END, print_cf_exec), // INSTR(COND_PRED_EXEC, print_cf_exec), // INSTR(COND_PRED_EXEC_END, print_cf_exec), // INSTR(LOOP_START, print_cf_loop), // INSTR(LOOP_END, print_cf_loop), // INSTR(COND_CALL, print_cf_jmp_call), // INSTR(RETURN, print_cf_jmp_call), // INSTR(COND_JMP, print_cf_jmp_call), // INSTR(ALLOC, print_cf_alloc), // INSTR(COND_EXEC_PRED_CLEAN, print_cf_exec), // INSTR(COND_EXEC_PRED_CLEAN_END, print_cf_exec), // INSTR(MARK_VS_FETCH_DONE, print_cf_nop), // ?? #undef INSTR }; static void print_cf(StringBuffer* output, const instr_cf_t* cf, int level) { output->Append(levels[level]); auto words = reinterpret_cast(cf); output->AppendFormat(" %04x %04x %04x \t", words[0], words[1], words[2]); output->AppendFormat(cf_instructions[cf->opc].name); cf_instructions[cf->opc].fxn(output, cf); output->Append('\n'); } /* * The adreno shader microcode consists of two parts: * 1) A CF (control-flow) program, at the header of the compiled shader, * which refers to ALU/FETCH instructions that follow it by address. * 2) ALU and FETCH instructions */ void disasm_exec(StringBuffer* output, const uint32_t* dwords, size_t dword_count, int level, ShaderType type, const instr_cf_t* cf) { uint32_t sequence = cf->exec.serialize; for (uint32_t i = 0; i < cf->exec.count; i++) { uint32_t alu_off = (cf->exec.address + i); if (sequence & 0x1) { disasm_fetch(output, dwords + alu_off * 3, alu_off, level, sequence & 0x2); } else { disasm_alu(output, dwords + alu_off * 3, alu_off, level, sequence & 0x2, type); } sequence >>= 2; } } std::string DisassembleShader(ShaderType type, const uint32_t* dwords, size_t dword_count) { StringBuffer string_buffer(256 * 1024); instr_cf_t cfa; instr_cf_t cfb; for (int idx = 0; idx < dword_count; idx += 3) { uint32_t dword_0 = dwords[idx + 0]; uint32_t dword_1 = dwords[idx + 1]; uint32_t dword_2 = dwords[idx + 2]; cfa.dword_0 = dword_0; cfa.dword_1 = dword_1 & 0xFFFF; cfb.dword_0 = (dword_1 >> 16) | (dword_2 << 16); cfb.dword_1 = dword_2 >> 16; print_cf(&string_buffer, &cfa, 0); if (cfa.is_exec()) { disasm_exec(&string_buffer, dwords, dword_count, 0, type, &cfa); } print_cf(&string_buffer, &cfb, 0); if (cfb.is_exec()) { disasm_exec(&string_buffer, dwords, dword_count, 0, type, &cfb); } if (cfa.opc == EXEC_END || cfb.opc == EXEC_END) { break; } } return string_buffer.to_string(); } } // namespace gpu } // namespace xe