/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2021 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef XENIA_APU_XMA_REGISTER_FILE_H_ #define XENIA_APU_XMA_REGISTER_FILE_H_ #include #include namespace xe { namespace apu { struct XmaRegister { #define XE_XMA_REGISTER(index, name) static const uint32_t name = index; #include "xenia/apu/xma_register_table.inc" #undef XE_XMA_REGISTER }; struct XmaRegisterInfo { const char* name; }; class XmaRegisterFile { public: XmaRegisterFile(); static const XmaRegisterInfo* GetRegisterInfo(uint32_t index); static const size_t kRegisterCount = (0xFFFF + 1) / 4; uint32_t values[kRegisterCount]; uint32_t operator[](uint32_t reg) const { return values[reg]; } uint32_t& operator[](uint32_t reg) { return values[reg]; } }; } // namespace apu } // namespace xe #endif // XENIA_APU_XMA_REGISTER_FILE_H_