#include "endian.hlsli" #include "resolve.hlsli" RWBuffer xe_resolve_dest : register(u0); Buffer xe_resolve_source : register(t0); [numthreads(8, 8, 1)] void main(uint3 xe_thread_id : SV_DispatchThreadID) { // 1 thread = 8 pixels. uint2 pixel_index = xe_thread_id.xy << uint2(3u, 0u); // Group height is the same as resolve granularity, Y overflow check not // needed. [branch] if (pixel_index.x >= XeResolveSize().x) { return; } uint source_address_int4s = XeEdramOffsetInts(pixel_index + XeResolveOffset(), XeResolveEdramBaseTiles(), XeResolveEdramPitchTiles(), kXenosMsaaSamples_4X, XeResolveEdramIsDepth(), 0u, XeResolveFirstSampleIndex()) >> 2u; uint4 pixels_0123, pixels_4567; uint sample_select = XeResolveSampleSelect(); [branch] if (sample_select != kXenosCopySampleSelect_2 && sample_select != kXenosCopySampleSelect_3) { pixels_0123.xy = xe_resolve_source[source_address_int4s].xz; pixels_0123.zw = xe_resolve_source[source_address_int4s + 1u].xz; pixels_4567.xy = xe_resolve_source[source_address_int4s + 2u].xz; pixels_4567.zw = xe_resolve_source[source_address_int4s + 3u].xz; } else { pixels_0123.xy = xe_resolve_source[source_address_int4s].yw; pixels_0123.zw = xe_resolve_source[source_address_int4s + 1u].yw; pixels_4567.xy = xe_resolve_source[source_address_int4s + 2u].yw; pixels_4567.zw = xe_resolve_source[source_address_int4s + 3u].yw; } XeResolveSwap8PixelsRedBlue32bpp(pixels_0123, pixels_4567); uint endian = XeResolveDestEndian128(); uint dest_address = XeResolveDestPixelAddress(pixel_index, 2u) >> 4u; xe_resolve_dest[dest_address] = XeEndianSwap32(pixels_0123, endian); // Odd 4 pixels = even 4 pixels + 32 bytes when tiled. xe_resolve_dest[dest_address + 2u] = XeEndianSwap32(pixels_4567, endian); }