/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef XENIA_KERNEL_XAM_PRIVATE_H_ #define XENIA_KERNEL_XAM_PRIVATE_H_ #include #include namespace xe { namespace kernel { class KernelState; namespace xam { // Registration functions, one per file. void RegisterContentExports(ExportResolver* export_resolver, KernelState* state); void RegisterInfoExports(ExportResolver* export_resolver, KernelState* state); void RegisterInputExports(ExportResolver* export_resolver, KernelState* state); void RegisterMsgExports(ExportResolver* export_resolver, KernelState* state); void RegisterNetExports(ExportResolver* export_resolver, KernelState* state); void RegisterNotifyExports(ExportResolver* export_resolver, KernelState* state); void RegisterUIExports(ExportResolver* export_resolver, KernelState* state); void RegisterUserExports(ExportResolver* export_resolver, KernelState* state); void RegisterVideoExports(ExportResolver* export_resolver, KernelState* state); void RegisterVoiceExports(ExportResolver* export_resolver, KernelState* state); } // namespace xam } // namespace kernel } // namespace xe #endif // XENIA_KERNEL_XAM_PRIVATE_H_