/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2014 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #include "xenia/base/logging.h" #include "xenia/kernel/kernel_state.h" #include "xenia/kernel/util/shim_utils.h" #include "xenia/kernel/xboxkrnl_private.h" #include "xenia/xbox.h" namespace xe { namespace kernel { dword_result_t XUsbcamCreate(unknown_t unk1, // E unknown_t unk2, // 0x4B000 lpunknown_t unk3_ptr) { // 0 = success. return X_ERROR_DEVICE_NOT_CONNECTED; } DECLARE_XBOXKRNL_EXPORT(XUsbcamCreate, ExportTag::kStub); dword_result_t XUsbcamGetState() { // 0 = not connected. return 0; } DECLARE_XBOXKRNL_EXPORT(XUsbcamGetState, ExportTag::kStub); } // namespace kernel } // namespace xe void xe::kernel::xboxkrnl::RegisterUsbcamExports( xe::cpu::ExportResolver* export_resolver, KernelState* kernel_state) {}