/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef XENIA_VFS_DEVICES_DISC_IMAGE_DEVICE_H_ #define XENIA_VFS_DEVICES_DISC_IMAGE_DEVICE_H_ #include #include #include "xenia/base/mapped_memory.h" #include "xenia/vfs/device.h" namespace xe { namespace vfs { class GDFX; class DiscImageDevice : public Device { public: DiscImageDevice(const std::string& mount_path, const std::wstring& local_path); ~DiscImageDevice() override; bool Initialize(); std::unique_ptr ResolvePath(const char* path) override; private: std::wstring local_path_; std::unique_ptr mmap_; GDFX* gdfx_; }; } // namespace vfs } // namespace xe #endif // XENIA_VFS_DEVICES_DISC_IMAGE_DEVICE_H_