/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #include "xenia/base/logging.h" #include "xenia/kernel/kernel_state.h" #include "xenia/kernel/util/shim_utils.h" #include "xenia/kernel/xam/xam_private.h" #include "xenia/kernel/xboxkrnl/xboxkrnl_video.h" #include "xenia/xbox.h" namespace xe { namespace kernel { namespace xam { void XGetVideoMode(pointer_t video_mode) { // TODO(benvanik): actually check to see if these are the same. xboxkrnl::VdQueryVideoMode(std::move(video_mode)); } DECLARE_XAM_EXPORT1(XGetVideoMode, kVideo, ExportTag::kSketchy); dword_result_t XGetVideoCapabilities() { return 0; } DECLARE_XAM_EXPORT1(XGetVideoCapabilities, kVideo, kStub); void RegisterVideoExports(xe::cpu::ExportResolver* export_resolver, KernelState* kernel_state) {} } // namespace xam } // namespace kernel } // namespace xe