/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2014 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #include "xenia/gpu/register_file.h" #include #include "xenia/base/math.h" namespace xe { namespace gpu { RegisterFile::RegisterFile() { std::memset(values, 0, sizeof(values)); } const RegisterInfo* RegisterFile::GetRegisterInfo(uint32_t index) { switch (index) { #define XE_GPU_REGISTER(index, type, name) \ case index: { \ static const RegisterInfo reg_info = { \ RegisterInfo::Type::type, #name, \ }; \ return ®_info; \ } #include "xenia/gpu/register_table.inc" #undef XE_GPU_REGISTER default: return nullptr; }; } } // namespace gpu } // namespace xe