/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2014 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef POLY_UI_MENU_ITEM_H_ #define POLY_UI_MENU_ITEM_H_ #include #include #include #include namespace poly { namespace ui { class Window; class MenuItem { public: typedef std::unique_ptr MenuItemPtr; enum class Type { kNormal, kSeparator, }; virtual ~MenuItem(); MenuItem* parent_item() const { return parent_item_; } void AddChild(MenuItem* child_item); void AddChild(std::unique_ptr child_item); void AddChild(MenuItemPtr child_item); void RemoveChild(MenuItem* child_item); poly::Delegate on_selected; protected: MenuItem(Type type); virtual void OnChildAdded(MenuItem* child_item) {} virtual void OnChildRemoved(MenuItem* child_item) {} virtual void OnSelected(UIEvent& e); private: Type type_; MenuItem* parent_item_; std::vector children_; }; } // namespace ui } // namespace poly #endif // POLY_UI_MENU_ITEM_H_