/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #include "xenia/cpu/backend/backend.h" #include namespace xe { namespace cpu { namespace backend { Backend::Backend(Processor* processor) : processor_(processor), code_cache_(nullptr) { std::memset(&machine_info_, 0, sizeof(machine_info_)); } Backend::~Backend() = default; bool Backend::Initialize() { return true; } void* Backend::AllocThreadData() { return nullptr; } void Backend::FreeThreadData(void* thread_data) {} } // namespace backend } // namespace cpu } // namespace xe