/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2020 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef XENIA_CPU_BACKEND_X64_X64_CODE_CACHE_H_ #define XENIA_CPU_BACKEND_X64_X64_CODE_CACHE_H_ #include #include #include #include #include #include #include #include "xenia/base/memory.h" #include "xenia/base/mutex.h" #include "xenia/cpu/backend/code_cache.h" namespace xe { namespace cpu { namespace backend { namespace x64 { struct EmitFunctionInfo { struct _code_size { size_t prolog; size_t body; size_t epilog; size_t tail; size_t total; } code_size; size_t prolog_stack_alloc_offset; // offset of instruction after stack alloc size_t stack_size; }; class X64CodeCache : public CodeCache { public: ~X64CodeCache() override; static std::unique_ptr Create(); virtual bool Initialize(); const std::filesystem::path& file_name() const override { return file_name_; } uintptr_t execute_base_address() const override { return kGeneratedCodeExecuteBase; } size_t total_size() const override { return kGeneratedCodeSize; } // TODO(benvanik): ELF serialization/etc // TODO(benvanik): keep track of code blocks // TODO(benvanik): padding/guards/etc bool has_indirection_table() { return indirection_table_base_ != nullptr; } void set_indirection_default(uint32_t default_value); void AddIndirection(uint32_t guest_address, uint32_t host_address); void CommitExecutableRange(uint32_t guest_low, uint32_t guest_high); void PlaceHostCode(uint32_t guest_address, void* machine_code, const EmitFunctionInfo& func_info, void*& code_execute_address_out, void*& code_write_address_out); void PlaceGuestCode(uint32_t guest_address, void* machine_code, const EmitFunctionInfo& func_info, GuestFunction* function_info, void*& code_execute_address_out, void*& code_write_address_out); uint32_t PlaceData(const void* data, size_t length); GuestFunction* LookupFunction(uint64_t host_pc) override; protected: // All executable code falls within 0x80000000 to 0x9FFFFFFF, so we can // only map enough for lookups within that range. static const size_t kIndirectionTableSize = 0x1FFFFFFF; static const uintptr_t kIndirectionTableBase = 0x80000000; // The code range is 512MB, but we know the total code games will have is // pretty small (dozens of mb at most) and our expansion is reasonablish // so 256MB should be more than enough. static const size_t kGeneratedCodeSize = 0x0FFFFFFF; static const uintptr_t kGeneratedCodeExecuteBase = 0xA0000000; // Used for writing when PageAccess::kExecuteReadWrite is not supported. static const uintptr_t kGeneratedCodeWriteBase = kGeneratedCodeExecuteBase + kGeneratedCodeSize + 1; // This is picked to be high enough to cover whatever we can reasonably // expect. If we hit issues with this it probably means some corner case // in analysis triggering. static const size_t kMaximumFunctionCount = 100000; struct UnwindReservation { size_t data_size = 0; size_t table_slot = 0; uint8_t* entry_address = 0; }; X64CodeCache(); virtual UnwindReservation RequestUnwindReservation(uint8_t* entry_address) { return UnwindReservation(); } virtual void PlaceCode(uint32_t guest_address, void* machine_code, const EmitFunctionInfo& func_info, void* code_execute_address, UnwindReservation unwind_reservation) {} std::filesystem::path file_name_; xe::memory::FileMappingHandle mapping_ = xe::memory::kFileMappingHandleInvalid; // NOTE: the global critical region must be held when manipulating the offsets // or counts of anything, to keep the tables consistent and ordered. xe::global_critical_region global_critical_region_; // Value that the indirection table will be initialized with upon commit. uint32_t indirection_default_value_ = 0xFEEDF00D; // Fixed at kIndirectionTableBase in host space, holding 4 byte pointers into // the generated code table that correspond to the PPC functions in guest // space. uint8_t* indirection_table_base_ = nullptr; // Fixed at kGeneratedCodeExecuteBase and holding all generated code, growing // as needed. uint8_t* generated_code_execute_base_ = nullptr; // View of the memory that backs generated_code_execute_base_ when // PageAccess::kExecuteReadWrite is not supported, for writing the generated // code. Equals to generated_code_execute_base_ when it's supported. uint8_t* generated_code_write_base_ = nullptr; // Current offset to empty space in generated code. size_t generated_code_offset_ = 0; // Current high water mark of COMMITTED code. std::atomic generated_code_commit_mark_ = {0}; // Sorted map by host PC base offsets to source function info. // This can be used to bsearch on host PC to find the guest function. // The key is [start address | end address]. std::vector> generated_code_map_; }; } // namespace x64 } // namespace backend } // namespace cpu } // namespace xe #endif // XENIA_CPU_BACKEND_X64_X64_CODE_CACHE_H_