/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef XENIA_FRONTEND_PPC_CONTEXT_H_ #define XENIA_FRONTEND_PPC_CONTEXT_H_ #include #include "xenia/base/vec128.h" namespace xe { namespace cpu { class Processor; class ThreadState; } // namespace cpu namespace kernel { class KernelState; } // namespace kernel } // namespace xe namespace xe { namespace cpu { namespace frontend { // Map: // 0-31: GPR // 32-63: FPR // 64: LR // 65: CTR // 66: XER // 67: FPSCR // 68: VSCR // 69-76: CR0-7 // 100: invalid // 128-256: VR #pragma pack(push, 4) typedef struct alignas(64) PPCContext_s { // Must be stored at 0x0 for now. // TODO(benvanik): find a nice way to describe this to the JIT. ThreadState* thread_state; // TODO(benvanik): this is getting nasty. Must be here. uint8_t* virtual_membase; // Most frequently used registers first. uint64_t r[32]; // General purpose registers uint64_t lr; // Link register uint64_t ctr; // Count register // XER register // Split to make it easier to do individual updates. uint8_t xer_ca; uint8_t xer_ov; uint8_t xer_so; // Condition registers // These are split to make it easier to do DCE on unused stores. union { uint32_t value; struct { uint8_t cr0_lt; // Negative (LT) - result is negative uint8_t cr0_gt; // Positive (GT) - result is positive (and not zero) uint8_t cr0_eq; // Zero (EQ) - result is zero or a stwcx/stdcx completed // successfully uint8_t cr0_so; // Summary Overflow (SO) - copy of XER[SO] }; } cr0; union { uint32_t value; struct { uint8_t cr1_fx; // FP exception summary - copy of FPSCR[FX] uint8_t cr1_fex; // FP enabled exception summary - copy of FPSCR[FEX] uint8_t cr1_vx; // FP invalid operation exception summary - copy of FPSCR[VX] uint8_t cr1_ox; // FP overflow exception - copy of FPSCR[OX] }; } cr1; union { uint32_t value; struct { uint8_t cr2_0; uint8_t cr2_1; uint8_t cr2_2; uint8_t cr2_3; }; } cr2; union { uint32_t value; struct { uint8_t cr3_0; uint8_t cr3_1; uint8_t cr3_2; uint8_t cr3_3; }; } cr3; union { uint32_t value; struct { uint8_t cr4_0; uint8_t cr4_1; uint8_t cr4_2; uint8_t cr4_3; }; } cr4; union { uint32_t value; struct { uint8_t cr5_0; uint8_t cr5_1; uint8_t cr5_2; uint8_t cr5_3; }; } cr5; union { uint32_t value; struct { uint8_t cr6_all_equal; uint8_t cr6_1; uint8_t cr6_none_equal; uint8_t cr6_3; }; } cr6; union { uint32_t value; struct { uint8_t cr7_0; uint8_t cr7_1; uint8_t cr7_2; uint8_t cr7_3; }; } cr7; union { uint32_t value; struct { uint32_t rn : 2; // FP rounding control: 00 = nearest // 01 = toward zero // 10 = toward +infinity // 11 = toward -infinity uint32_t ni : 1; // Floating-point non-IEEE mode uint32_t xe : 1; // IEEE floating-point inexact exception enable uint32_t ze : 1; // IEEE floating-point zero divide exception enable uint32_t ue : 1; // IEEE floating-point underflow exception enable uint32_t oe : 1; // IEEE floating-point overflow exception enable uint32_t ve : 1; // FP invalid op exception enable uint32_t vxcvi : 1; // FP invalid op exception: invalid integer convert // -- sticky uint32_t vxsqrt : 1; // FP invalid op exception: invalid sqrt -- sticky uint32_t vxsoft : 1; // FP invalid op exception: software request // -- sticky uint32_t reserved : 1; uint32_t fprf_un : 1; // FP result unordered or NaN (FU or ?) uint32_t fprf_eq : 1; // FP result equal or zero (FE or =) uint32_t fprf_gt : 1; // FP result greater than or positive (FG or >) uint32_t fprf_lt : 1; // FP result less than or negative (FL or <) uint32_t fprf_c : 1; // FP result class uint32_t fi : 1; // FP fraction inexact uint32_t fr : 1; // FP fraction rounded uint32_t vxvc : 1; // FP invalid op exception: invalid compare -- // sticky uint32_t vximz : 1; // FP invalid op exception: infinity * 0 -- sticky uint32_t vxzdz : 1; // FP invalid op exception: 0 / 0 -- sticky uint32_t vxidi : 1; // FP invalid op exception: infinity / infinity // -- sticky uint32_t vxisi : 1; // FP invalid op exception: infinity - infinity // -- sticky uint32_t vxsnan : 1; // FP invalid op exception: SNaN -- sticky uint32_t xx : 1; // FP inexact exception -- sticky uint32_t zx : 1; // FP zero divide exception -- sticky uint32_t ux : 1; // FP underflow exception -- sticky uint32_t ox : 1; // FP overflow exception -- sticky uint32_t vx : 1; // FP invalid operation exception summary uint32_t fex : 1; // FP enabled exception summary uint32_t fx : 1; // FP exception summary -- sticky } bits; } fpscr; // Floating-point status and control register uint8_t vscr_sat; double f[32]; // Floating-point registers vec128_t v[128]; // VMX128 vector registers // uint32_t get_fprf() { // return fpscr.value & 0x000F8000; // } // void set_fprf(const uint32_t v) { // fpscr.value = (fpscr.value & ~0x000F8000) | v; // } // Thread ID assigned to this context. uint32_t thread_id; // Reserve address for load acquire/store release. Shared. uint64_t* reserve_address; // Used to shuttle data into externs. Contents volatile. uint64_t scratch; // Processor-specific data pointer. Used on callbacks to get access to the // current runtime and its data. Processor* processor; // Shared kernel state, for easy access from kernel exports. xe::kernel::KernelState* kernel_state; uint8_t* physical_membase; void SetRegFromString(const char* name, const char* value); bool CompareRegWithString(const char* name, const char* value, char* out_value, size_t out_value_size); } PPCContext; #pragma pack(pop) } // namespace frontend } // namespace cpu } // namespace xe #endif // XENIA_FRONTEND_PPC_CONTEXT_H_