/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2013 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef XENIA_KERNEL_XBOXKRNL_RTL_H_ #define XENIA_KERNEL_XBOXKRNL_RTL_H_ #include "xenia/xbox.h" namespace xe { namespace kernel { struct X_RTL_CRITICAL_SECTION; void xeRtlInitializeCriticalSection(X_RTL_CRITICAL_SECTION* cs, uint32_t cs_ptr); X_STATUS xeRtlInitializeCriticalSectionAndSpinCount(X_RTL_CRITICAL_SECTION* cs, uint32_t cs_ptr, uint32_t spin_count); } // namespace kernel } // namespace xe #endif // XENIA_KERNEL_XBOXKRNL_RTL_H_