/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2015 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef XENIA_UI_SPIRV_SPIRV_UTIL_H_ #define XENIA_UI_SPIRV_SPIRV_UTIL_H_ #include "third_party/spirv-headers/include/spirv/1.1/spirv.hpp11" #include "third_party/spirv/GLSL.std.450.hpp11" // Forward declarations from SPIRV-Tools so we don't pollute /so/ much. struct spv_binary_t; typedef spv_binary_t* spv_binary; struct spv_context_t; typedef spv_context_t* spv_context; struct spv_diagnostic_t; typedef spv_diagnostic_t* spv_diagnostic; struct spv_text_t; typedef spv_text_t* spv_text; namespace xe { namespace ui { namespace spirv { // } // namespace spirv } // namespace ui } // namespace xe #endif // XENIA_UI_SPIRV_SPIRV_UTIL_H_