/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2021 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #include #include "xenia/base/logging.h" #include "xenia/base/math.h" #include "xenia/base/string_util.h" #include "xenia/kernel/kernel_state.h" #include "xenia/kernel/util/shim_utils.h" #include "xenia/kernel/xam/xam_private.h" #include "xenia/kernel/xenumerator.h" #include "xenia/kernel/xthread.h" #include "xenia/xbox.h" namespace xe { namespace kernel { namespace xam { X_HRESULT_result_t XamUserGetXUID(dword_t user_index, dword_t type_mask, lpqword_t xuid_ptr) { assert_true(type_mask == 1 || type_mask == 2 || type_mask == 3 || type_mask == 4 || type_mask == 7); if (!xuid_ptr) { return X_E_INVALIDARG; } uint32_t result = X_E_NO_SUCH_USER; uint64_t xuid = 0; if (user_index < 4) { if (user_index == 0) { const auto& user_profile = kernel_state()->user_profile(); auto type = user_profile->type() & type_mask; if (type & (2 | 4)) { // maybe online profile? xuid = user_profile->xuid(); result = X_E_SUCCESS; } else if (type & 1) { // maybe offline profile? xuid = user_profile->xuid(); result = X_E_SUCCESS; } } } else { result = X_E_INVALIDARG; } *xuid_ptr = xuid; return result; } DECLARE_XAM_EXPORT1(XamUserGetXUID, kUserProfiles, kImplemented); dword_result_t XamUserGetSigninState(dword_t user_index) { // Yield, as some games spam this. xe::threading::MaybeYield(); uint32_t signin_state = 0; if (user_index < 4) { if (user_index == 0) { const auto& user_profile = kernel_state()->user_profile(); signin_state = user_profile->signin_state(); } } return signin_state; } DECLARE_XAM_EXPORT2(XamUserGetSigninState, kUserProfiles, kImplemented, kHighFrequency); typedef struct { xe::be xuid; xe::be unk08; // maybe zero? xe::be signin_state; xe::be unk10; // ? xe::be unk14; // ? char name[16]; } X_USER_SIGNIN_INFO; static_assert_size(X_USER_SIGNIN_INFO, 40); X_HRESULT_result_t XamUserGetSigninInfo(dword_t user_index, dword_t flags, pointer_t info) { if (!info) { return X_E_INVALIDARG; } std::memset(info, 0, sizeof(X_USER_SIGNIN_INFO)); if (user_index) { return X_E_NO_SUCH_USER; } const auto& user_profile = kernel_state()->user_profile(); info->xuid = user_profile->xuid(); info->signin_state = user_profile->signin_state(); xe::string_util::copy_truncating(info->name, user_profile->name(), xe::countof(info->name)); return X_E_SUCCESS; } DECLARE_XAM_EXPORT1(XamUserGetSigninInfo, kUserProfiles, kImplemented); dword_result_t XamUserGetName(dword_t user_index, lpstring_t buffer, dword_t buffer_len) { if (user_index >= 4) { return X_E_INVALIDARG; } if (user_index) { return X_E_NO_SUCH_USER; } const auto& user_profile = kernel_state()->user_profile(); const auto& user_name = user_profile->name(); xe::string_util::copy_truncating(buffer, user_name, std::min(buffer_len.value(), uint32_t(16))); return X_E_SUCCESS; } DECLARE_XAM_EXPORT1(XamUserGetName, kUserProfiles, kImplemented); dword_result_t XamUserGetGamerTag(dword_t user_index, lpu16string_t buffer, dword_t buffer_len) { if (user_index >= 4) { return X_E_INVALIDARG; } if (user_index) { return X_E_NO_SUCH_USER; } if (!buffer || buffer_len < 16) { return X_E_INVALIDARG; } const auto& user_profile = kernel_state()->user_profile(); auto user_name = xe::to_utf16(user_profile->name()); xe::string_util::copy_and_swap_truncating( buffer, user_name, std::min(buffer_len.value(), uint32_t(16))); return X_E_SUCCESS; } DECLARE_XAM_EXPORT1(XamUserGetGamerTag, kUserProfiles, kImplemented); typedef struct { xe::be setting_count; xe::be settings_ptr; } X_USER_READ_PROFILE_SETTINGS; static_assert_size(X_USER_READ_PROFILE_SETTINGS, 8); typedef struct { xe::be from; xe::be unk04; xe::be user_index; xe::be unk0C; xe::be setting_id; xe::be unk14; uint8_t setting_data[16]; } X_USER_READ_PROFILE_SETTING; static_assert_size(X_USER_READ_PROFILE_SETTING, 40); // https://github.com/oukiar/freestyledash/blob/master/Freestyle/Tools/Generic/xboxtools.cpp uint32_t xeXamUserReadProfileSettingsEx(uint32_t title_id, uint32_t user_index, uint32_t xuid_count, lpqword_t xuids, uint32_t setting_count, lpdword_t setting_ids, uint32_t unk, lpdword_t buffer_size_ptr, lpvoid_t buffer_ptr, uint32_t overlapped_ptr) { if (!xuid_count) { assert_null(xuids); } else { assert_true(xuid_count == 1); assert_not_null(xuids); // TODO(gibbed): allow proper lookup of arbitrary XUIDs const auto& user_profile = kernel_state()->user_profile(); assert_true(static_cast(xuids[0]) == user_profile->xuid()); } assert_zero(unk); // must have at least 1 to 32 settings if (setting_count < 1 || setting_count > 32) { return X_ERROR_INVALID_PARAMETER; } // buffer size pointer must be valid if (!buffer_size_ptr) { return X_ERROR_INVALID_PARAMETER; } // if buffer size is non-zero, buffer pointer must be valid auto buffer_size = static_cast(*buffer_size_ptr); if (buffer_size && !buffer_ptr) { return X_ERROR_INVALID_PARAMETER; } uint32_t needed_header_size = 0; uint32_t needed_extra_size = 0; for (uint32_t i = 0; i < setting_count; ++i) { needed_header_size += sizeof(X_USER_READ_PROFILE_SETTING); UserProfile::Setting::Key setting_key; setting_key.value = static_cast(setting_ids[i]); switch (static_cast(setting_key.type)) { case UserProfile::Setting::Type::WSTRING: case UserProfile::Setting::Type::BINARY: { needed_extra_size += setting_key.size; break; } default: { break; } } } if (xuids) { // needed_header_size *= xuid_count; // needed_extra_size *= !xuid_count; } needed_header_size += sizeof(X_USER_READ_PROFILE_SETTINGS); uint32_t needed_size = needed_header_size + needed_extra_size; if (!buffer_ptr || buffer_size < needed_size) { if (!buffer_size) { *buffer_size_ptr = needed_size; } return X_ERROR_INSUFFICIENT_BUFFER; } // Title ID = 0 means us. // 0xfffe07d1 = profile? if (user_index) { // Only support user 0. if (overlapped_ptr) { kernel_state()->CompleteOverlappedImmediate(overlapped_ptr, X_ERROR_NO_SUCH_USER); return X_ERROR_IO_PENDING; } return X_ERROR_NO_SUCH_USER; } const auto& user_profile = kernel_state()->user_profile(); // First call asks for size (fill buffer_size_ptr). // Second call asks for buffer contents with that size. // TODO(gibbed): setting validity checking without needing a user profile // object. bool any_missing = false; for (uint32_t i = 0; i < setting_count; ++i) { auto setting_id = static_cast(setting_ids[i]); auto setting = user_profile->GetSetting(setting_id); if (!setting) { any_missing = true; XELOGE( "xeXamUserReadProfileSettingsEx requested unimplemented setting " "{:08X}", setting_id); } } if (any_missing) { // TODO(benvanik): don't fail? most games don't even check! if (overlapped_ptr) { kernel_state()->CompleteOverlappedImmediate(overlapped_ptr, X_ERROR_INVALID_PARAMETER); return X_ERROR_IO_PENDING; } return X_ERROR_INVALID_PARAMETER; } auto out_header = buffer_ptr.as(); out_header->setting_count = static_cast(setting_count); out_header->settings_ptr = buffer_ptr.guest_address() + 8; auto out_setting = reinterpret_cast(&out_header[1]); size_t buffer_offset = needed_header_size; for (uint32_t n = 0; n < setting_count; ++n) { uint32_t setting_id = setting_ids[n]; auto setting = user_profile->GetSetting(setting_id); std::memset(out_setting, 0, sizeof(X_USER_READ_PROFILE_SETTING)); out_setting->from = !setting || !setting->is_set ? 0 : setting->is_title_specific() ? 2 : 1; out_setting->user_index = static_cast(user_index); out_setting->setting_id = setting_id; if (setting && setting->is_set) { buffer_offset = setting->Append(&out_setting->setting_data[0], buffer_ptr, buffer_ptr.guest_address(), buffer_offset); } // TODO(benvanik): why did I do this? /*else { std::memset(&out_setting->setting_data[0], 0, sizeof(out_setting->setting_data)); }*/ ++out_setting; } if (overlapped_ptr) { kernel_state()->CompleteOverlappedImmediate(overlapped_ptr, X_ERROR_SUCCESS); return X_ERROR_IO_PENDING; } return X_ERROR_SUCCESS; } dword_result_t XamUserReadProfileSettings( dword_t title_id, dword_t user_index, dword_t xuid_count, lpqword_t xuids, dword_t setting_count, lpdword_t setting_ids, lpdword_t buffer_size_ptr, lpvoid_t buffer_ptr, dword_t overlapped_ptr) { return xeXamUserReadProfileSettingsEx( title_id, user_index, xuid_count, xuids, setting_count, setting_ids, 0, buffer_size_ptr, buffer_ptr, overlapped_ptr); } DECLARE_XAM_EXPORT1(XamUserReadProfileSettings, kUserProfiles, kImplemented); dword_result_t XamUserReadProfileSettingsEx( dword_t title_id, dword_t user_index, dword_t xuid_count, lpqword_t xuids, dword_t setting_count, lpdword_t setting_ids, lpdword_t buffer_size_ptr, dword_t unk_2, lpvoid_t buffer_ptr, dword_t overlapped_ptr) { return xeXamUserReadProfileSettingsEx( title_id, user_index, xuid_count, xuids, setting_count, setting_ids, unk_2, buffer_size_ptr, buffer_ptr, overlapped_ptr); } DECLARE_XAM_EXPORT1(XamUserReadProfileSettingsEx, kUserProfiles, kImplemented); typedef struct { xe::be from; xe::be unk_04; xe::be unk_08; xe::be unk_0c; xe::be setting_id; xe::be unk_14; // UserProfile::Setting::Type. Appears to be 8-in-32 field, and the upper 24 // are not always zeroed by the game. uint8_t type; xe::be unk_1c; // TODO(sabretooth): not sure if this is a union, but it seems likely. // Haven't run into cases other than "binary data" yet. union { struct { xe::be length; xe::be ptr; } binary; }; } X_USER_WRITE_PROFILE_SETTING; dword_result_t XamUserWriteProfileSettings( dword_t title_id, dword_t user_index, dword_t setting_count, pointer_t settings, dword_t overlapped_ptr) { if (!setting_count || !settings) { return X_ERROR_INVALID_PARAMETER; } if (user_index) { // Only support user 0. if (overlapped_ptr) { kernel_state()->CompleteOverlappedImmediate(overlapped_ptr, X_ERROR_NO_SUCH_USER); return X_ERROR_IO_PENDING; } return X_ERROR_NO_SUCH_USER; } // Update and save settings. const auto& user_profile = kernel_state()->user_profile(); for (uint32_t n = 0; n < setting_count; ++n) { const X_USER_WRITE_PROFILE_SETTING& settings_data = settings[n]; XELOGD( "XamUserWriteProfileSettings: setting index [{}]:" " from={} setting_id={:08X} data.type={}", n, (uint32_t)settings_data.from, (uint32_t)settings_data.setting_id, settings_data.type); xam::UserProfile::Setting::Type settingType = static_cast(settings_data.type); switch (settingType) { case UserProfile::Setting::Type::CONTENT: case UserProfile::Setting::Type::BINARY: { uint8_t* settings_data_ptr = kernel_state()->memory()->TranslateVirtual( settings_data.binary.ptr); size_t settings_data_len = settings_data.binary.length; std::vector data_vec; if (settings_data.binary.ptr) { // Copy provided data data_vec.resize(settings_data_len); std::memcpy(data_vec.data(), settings_data_ptr, settings_data_len); } else { // Data pointer was NULL, so just fill with zeroes data_vec.resize(settings_data_len, 0); } user_profile->AddSetting( std::make_unique( settings_data.setting_id, data_vec)); } break; case UserProfile::Setting::Type::WSTRING: case UserProfile::Setting::Type::DOUBLE: case UserProfile::Setting::Type::FLOAT: case UserProfile::Setting::Type::INT32: case UserProfile::Setting::Type::INT64: case UserProfile::Setting::Type::DATETIME: default: { XELOGE("XamUserWriteProfileSettings: Unimplemented data type {}", settingType); } break; }; } if (overlapped_ptr) { kernel_state()->CompleteOverlappedImmediate(overlapped_ptr, X_ERROR_SUCCESS); return X_ERROR_IO_PENDING; } return X_ERROR_SUCCESS; } DECLARE_XAM_EXPORT1(XamUserWriteProfileSettings, kUserProfiles, kImplemented); dword_result_t XamUserCheckPrivilege(dword_t user_index, dword_t mask, lpdword_t out_value) { // checking all users? if (user_index != 0xFF) { if (user_index >= 4) { return X_ERROR_INVALID_PARAMETER; } if (user_index) { return X_ERROR_NO_SUCH_USER; } } // If we deny everything, games should hopefully not try to do stuff. *out_value = 0; return X_ERROR_SUCCESS; } DECLARE_XAM_EXPORT1(XamUserCheckPrivilege, kUserProfiles, kStub); dword_result_t XamUserContentRestrictionGetFlags(dword_t user_index, lpdword_t out_flags) { if (user_index) { return X_ERROR_NO_SUCH_USER; } // No restrictions? *out_flags = 0; return X_ERROR_SUCCESS; } DECLARE_XAM_EXPORT1(XamUserContentRestrictionGetFlags, kUserProfiles, kStub); dword_result_t XamUserContentRestrictionGetRating(dword_t user_index, dword_t unk1, lpdword_t out_unk2, lpdword_t out_unk3) { if (user_index) { return X_ERROR_NO_SUCH_USER; } // Some games have special case paths for 3F that differ from the failure // path, so my guess is that's 'don't care'. *out_unk2 = 0x3F; *out_unk3 = 0; return X_ERROR_SUCCESS; } DECLARE_XAM_EXPORT1(XamUserContentRestrictionGetRating, kUserProfiles, kStub); dword_result_t XamUserContentRestrictionCheckAccess(dword_t user_index, dword_t unk1, dword_t unk2, dword_t unk3, dword_t unk4, lpdword_t out_unk5, dword_t overlapped_ptr) { *out_unk5 = 1; if (overlapped_ptr) { // TODO(benvanik): does this need the access arg on it? kernel_state()->CompleteOverlappedImmediate(overlapped_ptr, X_ERROR_SUCCESS); } return X_ERROR_SUCCESS; } DECLARE_XAM_EXPORT1(XamUserContentRestrictionCheckAccess, kUserProfiles, kStub); dword_result_t XamUserIsOnlineEnabled(dword_t user_index) { return 1; } DECLARE_XAM_EXPORT1(XamUserIsOnlineEnabled, kUserProfiles, kStub); dword_result_t XamUserGetMembershipTier(dword_t user_index) { if (user_index >= 4) { return X_ERROR_INVALID_PARAMETER; } if (user_index) { return X_ERROR_NO_SUCH_USER; } return 6 /* 6 appears to be Gold */; } DECLARE_XAM_EXPORT1(XamUserGetMembershipTier, kUserProfiles, kStub); dword_result_t XamUserAreUsersFriends(dword_t user_index, dword_t unk1, dword_t unk2, lpdword_t out_value, dword_t overlapped_ptr) { uint32_t are_friends = 0; X_RESULT result; if (user_index >= 4) { result = X_ERROR_INVALID_PARAMETER; } else { if (user_index == 0) { const auto& user_profile = kernel_state()->user_profile(); if (user_profile->signin_state() == 0) { result = X_ERROR_NOT_LOGGED_ON; } else { // No friends! are_friends = 0; result = X_ERROR_SUCCESS; } } else { // Only support user 0. result = X_ERROR_NO_SUCH_USER; // if user is local -> X_ERROR_NOT_LOGGED_ON } } if (out_value) { assert_true(!overlapped_ptr); *out_value = result == X_ERROR_SUCCESS ? are_friends : 0; return result; } else if (overlapped_ptr) { assert_true(!out_value); kernel_state()->CompleteOverlappedImmediateEx( overlapped_ptr, result == X_ERROR_SUCCESS ? X_ERROR_SUCCESS : X_ERROR_FUNCTION_FAILED, X_HRESULT_FROM_WIN32(result), result == X_ERROR_SUCCESS ? are_friends : 0); return X_ERROR_IO_PENDING; } else { assert_always(); return X_ERROR_INVALID_PARAMETER; } } DECLARE_XAM_EXPORT1(XamUserAreUsersFriends, kUserProfiles, kStub); dword_result_t XamShowSigninUI(dword_t unk, dword_t unk_mask) { // Mask values vary. Probably matching user types? Local/remote? // To fix game modes that display a 4 profile signin UI (even if playing // alone): // XN_SYS_SIGNINCHANGED kernel_state()->BroadcastNotification(0x0000000A, 1); // Games seem to sit and loop until we trigger this notification: // XN_SYS_UI (off) kernel_state()->BroadcastNotification(0x00000009, 0); return X_ERROR_SUCCESS; } DECLARE_XAM_EXPORT1(XamShowSigninUI, kUserProfiles, kStub); // TODO(gibbed): probably a FILETIME/LARGE_INTEGER, unknown currently struct X_ACHIEVEMENT_UNLOCK_TIME { xe::be unk_0; xe::be unk_4; }; struct X_ACHIEVEMENT_DETAILS { xe::be id; xe::be label_ptr; xe::be description_ptr; xe::be unachieved_ptr; xe::be image_id; xe::be gamerscore; X_ACHIEVEMENT_UNLOCK_TIME unlock_time; xe::be flags; static const size_t kStringBufferSize = 464; }; static_assert_size(X_ACHIEVEMENT_DETAILS, 36); class XStaticAchievementEnumerator : public XEnumerator { public: struct AchievementDetails { uint32_t id; std::u16string label; std::u16string description; std::u16string unachieved; uint32_t image_id; uint32_t gamerscore; struct { uint32_t unk_0; uint32_t unk_4; } unlock_time; uint32_t flags; }; XStaticAchievementEnumerator(KernelState* kernel_state, size_t items_per_enumerate, uint32_t flags) : XEnumerator( kernel_state, items_per_enumerate, sizeof(X_ACHIEVEMENT_DETAILS) + (!!(flags & 7) ? X_ACHIEVEMENT_DETAILS::kStringBufferSize : 0)), flags_(flags) {} void AppendItem(AchievementDetails item) { items_.push_back(std::move(item)); } uint32_t WriteItems(uint32_t buffer_ptr, uint8_t* buffer_data, uint32_t buffer_size, uint32_t* written_count) override { size_t count = std::min(items_.size() - current_item_, items_per_enumerate()); if (!count) { return X_ERROR_NO_MORE_FILES; } size_t size = count * item_size(); if (size > buffer_size) { return X_ERROR_INSUFFICIENT_BUFFER; } auto details = reinterpret_cast(buffer_data); size_t string_offset = items_per_enumerate() * sizeof(X_ACHIEVEMENT_DETAILS); auto string_buffer = StringBuffer{buffer_ptr + static_cast(string_offset), &buffer_data[string_offset], count * X_ACHIEVEMENT_DETAILS::kStringBufferSize}; for (size_t i = 0, o = current_item_; i < count; ++i, ++current_item_) { const auto& item = items_[current_item_]; details[i].id = item.id; details[i].label_ptr = !!(flags_ & 1) ? AppendString(string_buffer, item.label) : 0; details[i].description_ptr = !!(flags_ & 2) ? AppendString(string_buffer, item.description) : 0; details[i].unachieved_ptr = !!(flags_ & 4) ? AppendString(string_buffer, item.unachieved) : 0; details[i].image_id = item.image_id; details[i].gamerscore = item.gamerscore; details[i].unlock_time.unk_0 = item.unlock_time.unk_0; details[i].unlock_time.unk_4 = item.unlock_time.unk_4; details[i].flags = item.flags; } if (written_count) { *written_count = static_cast(count); } return X_ERROR_SUCCESS; } private: struct StringBuffer { uint32_t ptr; uint8_t* data; size_t remaining_bytes; }; uint32_t AppendString(StringBuffer& sb, const std::u16string_view string) { size_t count = string.length() + 1; size_t size = count * sizeof(char16_t); if (size > sb.remaining_bytes) { assert_always(); return 0; } auto ptr = sb.ptr; string_util::copy_and_swap_truncating(reinterpret_cast(sb.data), string, count); sb.ptr += static_cast(size); sb.data += size; sb.remaining_bytes -= size; return ptr; } private: uint32_t flags_; std::vector items_; size_t current_item_ = 0; }; dword_result_t XamUserCreateAchievementEnumerator(dword_t title_id, dword_t user_index, dword_t xuid, dword_t flags, dword_t offset, dword_t count, lpdword_t buffer_size_ptr, lpdword_t handle_ptr) { if (!count || !buffer_size_ptr || !handle_ptr) { return X_ERROR_INVALID_PARAMETER; } if (user_index >= 4) { return X_ERROR_INVALID_PARAMETER; } size_t entry_size = sizeof(X_ACHIEVEMENT_DETAILS); if (flags & 7) { entry_size += X_ACHIEVEMENT_DETAILS::kStringBufferSize; } if (buffer_size_ptr) { *buffer_size_ptr = static_cast(entry_size) * count; } auto e = object_ref( new XStaticAchievementEnumerator(kernel_state(), count, flags)); auto result = e->Initialize(user_index, 0xFB, 0xB000A, 0xB000B, 0); if (XFAILED(result)) { return result; } uint32_t dummy_count = std::min(100u, uint32_t(count)); for (uint32_t i = 1; i <= dummy_count; ++i) { auto item = XStaticAchievementEnumerator::AchievementDetails{ i, // dummy achievement id fmt::format(u"Dummy {}", i), u"Dummy description", u"Dummy unachieved", i, // dummy image id 0, {0, 0}, 8}; // flags=8 makes dummy achievements show up in Crackdown's // achievements list. e->AppendItem(item); } *handle_ptr = e->handle(); return X_ERROR_SUCCESS; } DECLARE_XAM_EXPORT1(XamUserCreateAchievementEnumerator, kUserProfiles, kSketchy); dword_result_t XamParseGamerTileKey(lpdword_t key_ptr, lpdword_t out1_ptr, lpdword_t out2_ptr, lpdword_t out3_ptr) { *out1_ptr = 0xC0DE0001; *out2_ptr = 0xC0DE0002; *out3_ptr = 0xC0DE0003; return X_ERROR_SUCCESS; } DECLARE_XAM_EXPORT1(XamParseGamerTileKey, kUserProfiles, kStub); dword_result_t XamReadTileToTexture(dword_t unknown, dword_t title_id, qword_t tile_id, dword_t user_index, lpvoid_t buffer_ptr, dword_t stride, dword_t height, dword_t overlapped_ptr) { // TODO(gibbed): unknown=0,2,3,9 if (!tile_id) { return X_ERROR_INVALID_PARAMETER; } size_t size = size_t(stride) * size_t(height); std::memset(buffer_ptr, 0xFF, size); if (overlapped_ptr) { kernel_state()->CompleteOverlappedImmediate(overlapped_ptr, X_ERROR_SUCCESS); return X_ERROR_IO_PENDING; } return X_ERROR_SUCCESS; } DECLARE_XAM_EXPORT1(XamReadTileToTexture, kUserProfiles, kStub); dword_result_t XamWriteGamerTile(dword_t arg1, dword_t arg2, dword_t arg3, dword_t arg4, dword_t arg5, dword_t overlapped_ptr) { if (overlapped_ptr) { kernel_state()->CompleteOverlappedImmediate(overlapped_ptr, X_ERROR_SUCCESS); return X_ERROR_IO_PENDING; } return X_ERROR_SUCCESS; } DECLARE_XAM_EXPORT1(XamWriteGamerTile, kUserProfiles, kStub); dword_result_t XamSessionCreateHandle(lpdword_t handle_ptr) { *handle_ptr = 0xCAFEDEAD; return X_ERROR_SUCCESS; } DECLARE_XAM_EXPORT1(XamSessionCreateHandle, kUserProfiles, kStub); dword_result_t XamSessionRefObjByHandle(dword_t handle, lpdword_t obj_ptr) { assert_true(handle == 0xCAFEDEAD); *obj_ptr = 0; return X_ERROR_FUNCTION_FAILED; } DECLARE_XAM_EXPORT1(XamSessionRefObjByHandle, kUserProfiles, kStub); } // namespace xam } // namespace kernel } // namespace xe void xe::kernel::xam::RegisterUserExports( xe::cpu::ExportResolver* export_resolver, KernelState* kernel_state) {}