/** ****************************************************************************** * Xenia : Xbox 360 Emulator Research Project * ****************************************************************************** * Copyright 2014 Ben Vanik. All rights reserved. * * Released under the BSD license - see LICENSE in the root for more details. * ****************************************************************************** */ #ifndef XENIA_APU_XMA_REGISTER_FILE_H_ #define XENIA_APU_XMA_REGISTER_FILE_H_ #include #include namespace xe { namespace apu { enum XmaRegister { #define XE_XMA_REGISTER(index, type, name) XE_XMA_REG_##name = index, #include "xenia/apu/xma_register_table.inc" #undef XE_XMA_REGISTER }; struct XmaRegisterInfo { enum class Type { kDword, kFloat, }; Type type; const char* name; }; class XmaRegisterFile { public: XmaRegisterFile(); static const XmaRegisterInfo* GetRegisterInfo(uint32_t index); static const size_t kRegisterCount = (0xFFFF + 1) / 4; union RegisterValue { uint32_t u32; float f32; }; RegisterValue values[kRegisterCount]; RegisterValue& operator[](int reg) { return values[reg]; } RegisterValue& operator[](XmaRegister reg) { return values[reg]; } }; } // namespace apu } // namespace xe #endif // XENIA_APU_XMA_REGISTER_FILE_H_