Files
Xenia-Canary/src/xenia/kernel/xboxkrnl_hal.cc
2015-01-31 22:49:47 -08:00

43 lines
1.4 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/common.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/util/shim_utils.h"
#include "xenia/kernel/xboxkrnl_private.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {
SHIM_CALL HalReturnToFirmware_shim(PPCContext* ppc_state, KernelState* state) {
uint32_t routine = SHIM_GET_ARG_32(0);
XELOGD("HalReturnToFirmware(%d)", routine);
// void
// IN FIRMWARE_REENTRY Routine
// Routine must be 1 'HalRebootRoutine'
assert_true(routine == 1);
// TODO(benvank): diediedie much more gracefully
// Not sure how to blast back up the stack in LLVM without exceptions, though.
XELOGE("Game requested shutdown via HalReturnToFirmware");
exit(0);
}
} // namespace kernel
} // namespace xe
void xe::kernel::xboxkrnl::RegisterHalExports(ExportResolver* export_resolver,
KernelState* state) {
SHIM_SET_MAPPING("xboxkrnl.exe", HalReturnToFirmware, state);
}