44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2021 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_VFS_DEVICES_NULL_ENTRY_H_
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#define XENIA_VFS_DEVICES_NULL_ENTRY_H_
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#include <string>
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#include "xenia/base/filesystem.h"
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#include "xenia/vfs/entry.h"
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namespace xe {
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namespace vfs {
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class NullDevice;
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class NullEntry : public Entry {
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public:
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NullEntry(Device* device, Entry* parent, std::string path,
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const std::string_view name);
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~NullEntry() override;
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static NullEntry* Create(Device* device, Entry* parent,
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const std::string& path);
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X_STATUS Open(uint32_t desired_access, File** out_file) override;
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bool can_map() const override { return false; }
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private:
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friend class NullDevice;
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};
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} // namespace vfs
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} // namespace xe
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#endif // XENIA_VFS_DEVICES_NULL_ENTRY_H_
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