This is a regression in functionality and performance, but a much better foundation for the future of the project (I think). It can run basic apps under an SSA interpreter but doesn't support some of the features required to do real 360 apps yet.
44 lines
1.0 KiB
C++
44 lines
1.0 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef ALLOY_TRACING_TRACER_H_
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#define ALLOY_TRACING_TRACER_H_
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#include <alloy/core.h>
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namespace alloy {
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namespace tracing {
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class Channel;
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class Tracer {
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public:
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Tracer(Channel* channel);
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~Tracer();
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int thread_id() const { return thread_id_; }
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void set_thread_id(int value) { thread_id_ = value; }
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void WriteEvent(
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uint32_t event_type, size_t size = 0, const uint8_t* data = 0);
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private:
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Channel* channel_;
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int thread_id_;
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};
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} // namespace tracing
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} // namespace alloy
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#endif // ALLOY_TRACING_TRACER_H_
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