Files
Xenia-Canary/src/alloy/backend/x64/lowering/lowering_sequences.cc
2013-12-29 23:51:51 -08:00

448 lines
14 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <alloy/backend/x64/lowering/lowering_sequences.h>
#include <alloy/backend/x64/lowering/lowering_table.h>
#include <tuple>
using namespace alloy;
using namespace alloy::backend::x64;
using namespace alloy::backend::x64::lir;
using namespace alloy::backend::x64::lowering;
using namespace alloy::hir;
using namespace std;
namespace {
enum ArgType {
NULL_ARG_TYPE,
VALUE_ARG_TYPE,
CONSTANT_ARG_TYPE,
OUT_ARG_TYPE,
IN_ARG_TYPE,
REG_ARG_TYPE,
};
template<ArgType ARG_TYPE>
class Arg {
public:
const static ArgType arg_type = ARG_TYPE;
};
class NullArg : public Arg<NULL_ARG_TYPE> {};
template<int TYPE>
class ValueRef : public Arg<VALUE_ARG_TYPE> {
public:
enum { type = TYPE };
};
template<int TYPE, bool HAS_VALUE = false,
int8_t INT8_VALUE = 0,
int16_t INT16_VALUE = 0,
int32_t INT32_VALUE = 0,
int64_t INT64_VALUE = 0,
intmax_t FLOAT32_NUM_VALUE = 0,
intmax_t FLOAT32_DEN_VALUE = 1,
intmax_t FLOAT64_NUM_VALUE = 0,
intmax_t FLOAT64_DEN_VALUE = 1>
// vec
class Constant : public Arg<CONSTANT_ARG_TYPE> {
public:
enum { type = TYPE };
enum : bool { has_value = HAS_VALUE };
const static int8_t i8 = INT8_VALUE;
const static int16_t i16 = INT16_VALUE;
const static int32_t i32 = INT32_VALUE;
const static int64_t i64 = INT64_VALUE;
const static intmax_t f32_num = FLOAT32_NUM_VALUE;
const static intmax_t f32_den = FLOAT32_DEN_VALUE;
const static intmax_t f64_num = FLOAT64_NUM_VALUE;
const static intmax_t f64_den = FLOAT64_DEN_VALUE;
// vec
};
template<int8_t VALUE>
class Int8Constant : public Constant<INT8_TYPE, true, VALUE> {};
template<int16_t VALUE>
class Int16Constant : public Constant<INT16_TYPE, true, 0, VALUE> {};
template<int32_t VALUE>
class Int32Constant : public Constant<INT32_TYPE, true, 0, 0, VALUE> {};
template<int64_t VALUE>
class Int64Constant : public Constant<INT64_TYPE, true, 0, 0, 0, VALUE> {};
template<intmax_t NUM, intmax_t DEN>
class Float32Constant : public Constant<FLOAT32_TYPE, true, 0, 0, 0, 0, NUM, DEN> {};
template<intmax_t NUM, intmax_t DEN>
class Float64Constant : public Constant<FLOAT64_TYPE, true, 0, 0, 0, 0, 0, 0, NUM, DEN> {};
// vec
template<int SLOT>
class Out : public Arg<OUT_ARG_TYPE> {
public:
enum { slot = SLOT };
};
template<int SLOT, int ARG>
class In : public Arg<IN_ARG_TYPE> {
public:
enum { slot = SLOT };
enum { arg = ARG };
};
template<int REG_NAME>
class Reg : public Arg<REG_ARG_TYPE> {
public:
enum { reg_name = REG_NAME };
};
class Matcher {
public:
template <int v> struct IntType { static const int value = v; };
template <typename T>
static bool CheckArg(Instr* instr_list[], Instr::Op& op, IntType<NULL_ARG_TYPE>) {
return true;
}
template <typename T>
static bool CheckArg(Instr* instr_list[], Instr::Op& op, IntType<VALUE_ARG_TYPE>) {
return op.value->type == T::type;
}
template <typename T>
static bool CheckArg(Instr* instr_list[], Instr::Op& op, IntType<CONSTANT_ARG_TYPE>) {
if (op.value->type != T::type) {
return false;
}
if (!T::has_value) {
return true;
}
switch (T::type) {
case INT8_TYPE:
return op.value->constant.i8 == T::i8;
case INT16_TYPE:
return op.value->constant.i16 == T::i16;
case INT32_TYPE:
return op.value->constant.i32 == T::i32;
case INT64_TYPE:
return op.value->constant.i64 == T::i64;
case FLOAT32_TYPE:
return op.value->constant.f32 == (T::f32_num / T::f32_den);
case FLOAT64_TYPE:
return op.value->constant.f64 == (T::f64_num / T::f64_den);
// vec
}
return false;
}
template <typename T>
static bool CheckArg(Instr* instr_list[], Instr::Op& op, IntType<OUT_ARG_TYPE>) {
Instr* instr = instr_list[T::slot];
return op.value == instr->dest;
}
template <typename T>
static bool CheckArg(Instr* instr_list[], Instr::Op& op, IntType<IN_ARG_TYPE>) {
Instr* instr = instr_list[T::slot];
switch (T::arg) {
case 0:
return op.value == instr->src1.value;
case 1:
return op.value == instr->src2.value;
case 2:
return op.value == instr->src3.value;
}
return false;
}
template <typename T>
static bool CheckDest(Instr* instr_list[], Value* value, IntType<NULL_ARG_TYPE>) {
return true;
}
template <typename T>
static bool CheckDest(Instr* instr_list[], Value* value, IntType<VALUE_ARG_TYPE>) {
return value->type == T::type;
}
template <typename T>
static bool CheckDest(Instr* instr_list[], Value* value, IntType<OUT_ARG_TYPE>) {
Instr* instr = instr_list[T::slot];
return value == instr->dest;
}
template <typename T>
static bool CheckDest(Instr* instr_list[], Value* value, IntType<IN_ARG_TYPE>) {
Instr* instr = instr_list[T::slot];
switch (T::arg) {
case 0:
return value == instr->src1.value;
case 1:
return value == instr->src2.value;
case 2:
return value == instr->src3.value;
}
return false;
}
template <size_t I = 0, typename HIRS>
static typename std::enable_if<I == std::tuple_size<HIRS>::value, void>::type
Match(Instr* instr_list[], int& instr_offset, Instr*&, bool&) {
}
template <size_t I = 0, typename HIRS>
static typename std::enable_if<I < std::tuple_size<HIRS>::value, void>::type
Match(Instr* instr_list[], int& instr_offset, Instr*& instr, bool& matched) {
instr_list[instr_offset++] = instr;
typedef std::tuple_element<I, HIRS>::type T;
if (instr->opcode->num != T::opcode) {
matched = false;
return;
}
// Matches opcode, check args.
if (!std::is_same<T::dest, NullArg>::value) {
if (!CheckDest<T::dest>(instr_list, instr->dest, IntType<T::dest::arg_type>())) {
matched = false;
return;
}
}
if (!std::is_same<T::arg0, NullArg>::value) {
if (!CheckArg<T::arg0>(instr_list, instr->src1, IntType<T::arg0::arg_type>())) {
matched = false;
return;
}
}
if (!std::is_same<T::arg1, NullArg>::value) {
if (!CheckArg<T::arg1>(instr_list, instr->src2, IntType<T::arg1::arg_type>())) {
matched = false;
return;
}
}
if (!std::is_same<T::arg2, NullArg>::value) {
if (!CheckArg<T::arg2>(instr_list, instr->src3, IntType<T::arg2::arg_type>())) {
matched = false;
return;
}
}
instr = instr->next;
Match<I + 1, HIRS>(instr_list, instr_offset, instr, matched);
}
template<typename HIRS>
static bool Matches(Instr* instr_list[], int& instr_offset, Instr*& instr) {
bool matched = true;
Instr* orig_instr = instr;
Match<0, HIRS>(instr_list, instr_offset, instr, matched);
if (!matched) {
instr = orig_instr;
}
return matched;
}
};
class Emitter {
public:
template <size_t I = 0, typename LIRS>
static typename std::enable_if<I == std::tuple_size<LIRS>::value, void>::type
EmitInstr(LIRBuilder* builder, Instr*[]) {
}
template <size_t I = 0, typename LIRS>
static typename std::enable_if<I < std::tuple_size<LIRS>::value, void>::type
EmitInstr(LIRBuilder* builder, Instr* instr_list[]) {
typedef std::tuple_element<I, LIRS>::type T;
//LIRInstr* lir_instr = builder->AppendInstr(T::opcode);
if (!std::is_same<T::dest, NullArg>::value) {
// lir_instr->dest = ...
}
if (!std::is_same<T::arg0, NullArg>::value) {
//
}
if (!std::is_same<T::arg1, NullArg>::value) {
//
}
if (!std::is_same<T::arg2, NullArg>::value) {
//
}
EmitInstr<I + 1, LIRS>(builder, instr_list);
}
template <typename LIRS>
static void Emit(LIRBuilder* builder, Instr* instr_list[]) {
EmitInstr<0, LIRS>(builder, instr_list);
}
};
template<typename MATCH, typename EMIT>
void Translate(LoweringTable* table) {
auto exec = [](LIRBuilder* builder, Instr*& instr) {
Instr* instr_list[32] = { 0 };
int instr_offset = 0;
if (Matcher::Matches<MATCH>(instr_list, instr_offset, instr)) {
Emitter::Emit<EMIT>(builder, instr_list);
return true;
}
return false;
};
auto new_fn = new LoweringTable::TypedFnWrapper<decltype(exec)>(exec);
table->AddSequence(std::tuple_element<0, MATCH>::type::opcode, new_fn);
}
} // namespace
namespace {
template<Opcode OPCODE, OpcodeSignature SIGNATURE, int FLAGS,
typename DEST = NullArg, typename ARG0 = NullArg, typename ARG1 = NullArg, typename ARG2 = NullArg>
class HIR_OPCODE {
public:
static const Opcode opcode = OPCODE;
static const OpcodeSignature signature = SIGNATURE;
static const int flags = FLAGS;
typedef DEST dest;
typedef ARG0 arg0;
typedef ARG1 arg1;
typedef ARG2 arg2;
};
#define DEFINE_OPCODE(num, name, sig, flags) \
template<typename DEST = NullArg, typename ARG0 = NullArg, typename ARG1 = NullArg, typename ARG2 = NullArg> \
class BASE_HIR_##num : public HIR_OPCODE<num, sig, flags, DEST, ARG0, ARG1, ARG2>{};
#include <alloy/hir/opcodes.inl>
#undef DEFINE_OPCODE
#define DEFINE_OPCODE_V_O(name) \
template<typename DEST, typename ARG0> \
class HIR_##name : public BASE_HIR_OPCODE_##name<DEST, ARG0> {}
#define DEFINE_OPCODE_V_O_V(name) \
template<typename DEST, typename ARG0, typename ARG1> \
class HIR_##name : public BASE_HIR_OPCODE_##name<DEST, ARG0, ARG1> {}
#define DEFINE_OPCODE_V_V(name) \
template<typename DEST, typename ARG0> \
class HIR_##name : public BASE_HIR_OPCODE_##name<DEST, ARG0> {}
#define DEFINE_OPCODE_V_V_O(name) \
template<typename DEST, typename ARG0, typename ARG1> \
class HIR_##name : public BASE_HIR_OPCODE_##name<DEST, ARG0, ARG1> {}
#define DEFINE_OPCODE_V_V_V(name) \
template<typename DEST, typename ARG0, typename ARG1> \
class HIR_##name : public BASE_HIR_OPCODE_##name<DEST, ARG0, ARG1> {}
#define DEFINE_OPCODE_V_V_V_V(name) \
template<typename DEST, typename ARG0, typename ARG1, typename ARG2> \
class HIR_##name : public BASE_HIR_OPCODE_##name<DEST, ARG0, ARG1, ARG2> {}
#define DEFINE_OPCODE_X(name) \
template<int NONE = 0> \
class HIR_##name : public BASE_HIR_OPCODE_##name<> {}
#define DEFINE_OPCODE_X_L(name) \
template<typename ARG0> \
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0> {}
#define DEFINE_OPCODE_X_O(name) \
template<typename ARG0> \
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0> {}
#define DEFINE_OPCODE_X_S(name) \
template<typename ARG0> \
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0> {}
#define DEFINE_OPCODE_X_V(name) \
template<typename ARG0> \
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0> {}
#define DEFINE_OPCODE_X_V_L(name) \
template<typename ARG0, typename ARG1> \
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0, ARG1> {}
#define DEFINE_OPCODE_X_V_O(name) \
template<typename ARG0, typename ARG1> \
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0, ARG1> {}
#define DEFINE_OPCODE_X_V_S(name) \
template<typename ARG0, typename ARG1> \
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0, ARG1> {}
#define DEFINE_OPCODE_X_V_V(name) \
template<typename ARG0, typename ARG1> \
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0, ARG1> {}
#include <alloy/backend/x64/lowering/lowering_hir_opcodes.inl>
}
namespace {
template<LIROpcode OPCODE, LIROpcodeSignature SIGNATURE, int FLAGS,
typename DEST = NullArg, typename ARG0 = NullArg, typename ARG1 = NullArg, typename ARG2 = NullArg>
class LIR_OPCODE {
public:
static const LIROpcode opcode = OPCODE;
static const LIROpcodeSignature signature = SIGNATURE;
static const int flags = FLAGS;
typedef DEST dest;
typedef ARG0 arg0;
typedef ARG1 arg1;
typedef ARG2 arg2;
};
#define DEFINE_OPCODE(num, name, sig, flags) \
template<typename DEST = NullArg, typename ARG0 = NullArg, typename ARG1 = NullArg, typename ARG2 = NullArg> \
class BASE_##num : public LIR_OPCODE<num, sig, flags, DEST, ARG0, ARG1, ARG2> {};
#include <alloy/backend/x64/lir/lir_opcodes.inl>
#undef DEFINE_OPCODE
#define DEFINE_LIR_OPCODE_X(name) \
template<int NONE = 0> \
class LIR_##name : public BASE_LIR_OPCODE_##name<> {}
#define DEFINE_LIR_OPCODE_R32(name) \
template<typename DEST> \
class LIR_##name : public BASE_LIR_OPCODE_##name<DEST> {}
#define DEFINE_LIR_OPCODE_R32_R32(name) \
template<typename DEST, typename ARG0> \
class LIR_##name : public BASE_LIR_OPCODE_##name<DEST, ARG0> {}
#define DEFINE_LIR_OPCODE_R32_R32_C32(name) \
template<typename DEST, typename ARG0, typename ARG1> \
class LIR_##name : public BASE_LIR_OPCODE_##name<DEST, ARG0, ARG1> {}
#include <alloy/backend/x64/lowering/lowering_lir_opcodes.inl>
}
void alloy::backend::x64::lowering::RegisterSequences(LoweringTable* table) {
Translate<tuple<
HIR_NOP<>
>, tuple<
>> (table);
Translate<tuple<
HIR_SUB<ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>>
>, tuple<
LIR_MOV_I32<Out<0>, In<0, 0>>,
LIR_SUB_I32<Out<0>, In<0, 1>>
>> (table);
Translate<tuple<
HIR_SUB<ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>, Int32Constant<1>>
>, tuple<
LIR_MOV_I32<Out<0>, In<0, 0>>,
LIR_DEC_I32<Out<0>>
>> (table);
Translate<tuple<
HIR_MUL<ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>, Constant<INT32_TYPE>>
>, tuple<
LIR_IMUL_I32_AUX<Out<0>, In<0, 0>, In<0, 1>>
>> (table);
Translate<tuple<
HIR_MUL<ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>>
>, tuple<
LIR_MOV_I32<Out<0>, In<0, 0>>,
LIR_IMUL_I32<Out<0>, In<0, 1>>
>> (table);
Translate<tuple<
HIR_DIV<ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>>
>, tuple<
LIR_MOV_I32<Reg<EAX>, In<0, 0>>,
LIR_XOR_I32<Reg<EDX>, Reg<EDX>>,
LIR_DIV_I32<In<0, 1>>,
LIR_MOV_I32<Out<0>, Reg<EAX>>
>> (table);
//Translate<tuple<
// HIR_SUB<ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>>,
// HIR_IS_TRUE<ValueRef<INT8_TYPE>, Out<0>>
//>, tuple<
// LIR_MOV_I32<Out<0>, In<0, 0>>,
// LIR_SUB_I32<Out<0>, In<0, 1>>,
// LIR_EFLAGS_NOT_ZF<Out<1>>
//>> (table);
}