Files
Xenia-Canary/src/xenia/kernel/native_list.cc

69 lines
1.7 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <xenia/kernel/native_list.h>
using namespace xe;
using namespace xe::kernel;
NativeList::NativeList(Memory* memory) :
memory_(memory),
head_(kInvalidPointer) {
}
void NativeList::Insert(uint32_t ptr) {
uint8_t* mem = memory_->membase();
XESETUINT32BE(mem + ptr + 0, head_);
XESETUINT32BE(mem + ptr + 4, 0);
if (head_) {
XESETUINT32BE(mem + head_ + 4, ptr);
}
head_ = ptr;
}
bool NativeList::IsQueued(uint32_t ptr) {
uint8_t* mem = memory_->membase();
uint32_t flink = XEGETUINT32BE(mem + ptr + 0);
uint32_t blink = XEGETUINT32BE(mem + ptr + 4);
return head_ == ptr || flink || blink;
}
void NativeList::Remove(uint32_t ptr) {
uint8_t* mem = memory_->membase();
uint32_t flink = XEGETUINT32BE(mem + ptr + 0);
uint32_t blink = XEGETUINT32BE(mem + ptr + 4);
if (ptr == head_) {
head_ = flink;
if (flink) {
XESETUINT32BE(mem + flink + 4, 0);
}
} else {
if (blink) {
XESETUINT32BE(mem + blink + 0, flink);
}
if (flink) {
XESETUINT32BE(mem + flink + 4, blink);
}
}
XESETUINT32BE(mem + ptr + 0, 0);
XESETUINT32BE(mem + ptr + 4, 0);
}
uint32_t NativeList::Shift() {
if (!head_) {
return 0;
}
uint32_t ptr = head_;
Remove(ptr);
return ptr;
}