55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef ALLOY_FRONTEND_FRONTEND_H_
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#define ALLOY_FRONTEND_FRONTEND_H_
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#include <memory>
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#include <alloy/core.h>
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#include <alloy/memory.h>
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#include <alloy/frontend/context_info.h>
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#include <alloy/runtime/function.h>
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#include <alloy/runtime/symbol_info.h>
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namespace alloy {
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namespace runtime {
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class Runtime;
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} // namespace runtime
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} // namespace alloy
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namespace alloy {
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namespace frontend {
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class Frontend {
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public:
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Frontend(runtime::Runtime* runtime);
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virtual ~Frontend();
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runtime::Runtime* runtime() const { return runtime_; }
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Memory* memory() const;
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ContextInfo* context_info() const { return context_info_.get(); }
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virtual int Initialize();
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virtual int DeclareFunction(runtime::FunctionInfo* symbol_info) = 0;
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virtual int DefineFunction(runtime::FunctionInfo* symbol_info,
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uint32_t debug_info_flags,
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runtime::Function** out_function) = 0;
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protected:
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runtime::Runtime* runtime_;
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std::unique_ptr<ContextInfo> context_info_;
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};
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} // namespace frontend
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} // namespace alloy
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#endif // ALLOY_FRONTEND_FRONTEND_H_
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