Files
Xenia-Canary/src/xenia/kernel/xiocompletion.h
2020-11-22 20:34:07 -06:00

53 lines
1.5 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_XIOCOMPLETION_H_
#define XENIA_KERNEL_XIOCOMPLETION_H_
#include <queue>
#include "xenia/base/threading.h"
#include "xenia/kernel/xobject.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {
class XIOCompletion : public XObject {
public:
static const XObject::Type kObjectType = XObject::Type::IOCompletion;
explicit XIOCompletion(KernelState* kernel_state);
~XIOCompletion() override;
struct IONotification {
uint32_t key_context;
uint32_t apc_context;
uint32_t status;
uint32_t num_bytes;
};
void QueueNotification(IONotification& notification);
// Returns true if the wait ended because a notification was received.
bool WaitForNotification(uint64_t wait_ticks, IONotification* notify);
private:
static const uint32_t kMaxNotifications = 1024;
std::mutex notification_lock_;
std::queue<IONotification> notifications_;
std::unique_ptr<threading::Semaphore> notification_semaphore_ = nullptr;
};
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_XIOCOMPLETION_H_