Files
Xenia-Canary/src/xenia/kernel/xam_input.cc
2014-01-09 20:06:30 -08:00

217 lines
6.0 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <xenia/kernel/xam_input.h>
#include <xenia/emulator.h>
#include <xenia/hid/hid.h>
#include <xenia/kernel/kernel_state.h>
#include <xenia/kernel/xam_private.h>
#include <xenia/kernel/util/shim_utils.h>
using namespace xe;
using namespace xe::hid;
using namespace xe::kernel;
using namespace xe::kernel::xam;
namespace xe {
namespace kernel {
SHIM_CALL XamResetInactivity_shim(
PPCContext* ppc_state, KernelState* state) {
uint32_t unk = SHIM_GET_ARG_32(0);
XELOGD(
"XamResetInactivity(%d)",
unk);
// Result ignored.
SHIM_SET_RETURN(0);
}
SHIM_CALL XamEnableInactivityProcessing_shim(
PPCContext* ppc_state, KernelState* state) {
uint32_t zero = SHIM_GET_ARG_32(0);
uint32_t unk = SHIM_GET_ARG_32(2);
XELOGD(
"XamEnableInactivityProcessing(%d, %d)",
zero,
unk);
// Expects 0.
SHIM_SET_RETURN(0);
}
// http://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputgetcapabilities(v=vs.85).aspx
SHIM_CALL XamInputGetCapabilities_shim(
PPCContext* ppc_state, KernelState* state) {
uint32_t user_index = SHIM_GET_ARG_32(0);
uint32_t flags = SHIM_GET_ARG_32(1);
uint32_t caps_ptr = SHIM_GET_ARG_32(2);
XELOGD(
"XamInputGetCapabilities(%d, %.8X, %.8X)",
user_index,
flags,
caps_ptr);
if (!caps_ptr) {
SHIM_SET_RETURN(X_ERROR_BAD_ARGUMENTS);
return;
}
InputSystem* input_system = state->emulator()->input_system();
X_INPUT_CAPABILITIES caps;
X_RESULT result = input_system->GetCapabilities(user_index, flags, caps);
if (XSUCCEEDED(result)) {
caps.Write(SHIM_MEM_BASE, caps_ptr);
}
SHIM_SET_RETURN(result);
}
// http://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputgetstate(v=vs.85).aspx
SHIM_CALL XamInputGetState_shim(
PPCContext* ppc_state, KernelState* state) {
uint32_t user_index = SHIM_GET_ARG_32(0);
uint32_t one = SHIM_GET_ARG_32(1);
uint32_t state_ptr = SHIM_GET_ARG_32(2);
XELOGD(
"XamInputGetState(%d, %.8X, %.8X)",
user_index,
one,
state_ptr);
// Games call this with a NULL state ptr, probably as a query.
InputSystem* input_system = state->emulator()->input_system();
X_INPUT_STATE input_state;
X_RESULT result = input_system->GetState(user_index, input_state);
if (XSUCCEEDED(result)) {
if (state_ptr) {
input_state.Write(SHIM_MEM_BASE, state_ptr);
}
}
SHIM_SET_RETURN(result);
}
// http://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputsetstate(v=vs.85).aspx
SHIM_CALL XamInputSetState_shim(
PPCContext* ppc_state, KernelState* state) {
uint32_t user_index = SHIM_GET_ARG_32(0);
uint32_t vibration_ptr = SHIM_GET_ARG_32(1);
XELOGD(
"XamInputSetState(%d, %.8X)",
user_index,
vibration_ptr);
if (!vibration_ptr) {
SHIM_SET_RETURN(X_ERROR_BAD_ARGUMENTS);
return;
}
InputSystem* input_system = state->emulator()->input_system();
X_INPUT_VIBRATION vibration(SHIM_MEM_BASE, vibration_ptr);
X_RESULT result = input_system->SetState(user_index, vibration);
SHIM_SET_RETURN(result);
}
// http://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputgetkeystroke(v=vs.85).aspx
SHIM_CALL XamInputGetKeystroke_shim(
PPCContext* ppc_state, KernelState* state) {
uint32_t user_index = SHIM_GET_ARG_32(0);
uint32_t flags = SHIM_GET_ARG_32(1);
uint32_t keystroke_ptr = SHIM_GET_ARG_32(2);
// http://ffplay360.googlecode.com/svn/Test/Common/AtgXime.cpp
// user index = index or XUSER_INDEX_ANY
// flags = XINPUT_FLAG_GAMEPAD (| _ANYUSER | _ANYDEVICE)
XELOGD(
"XamInputGetKeystroke(%d, %.8X, %.8X)",
user_index,
flags,
keystroke_ptr);
if (!keystroke_ptr) {
SHIM_SET_RETURN(X_ERROR_BAD_ARGUMENTS);
return;
}
InputSystem* input_system = state->emulator()->input_system();
X_INPUT_KEYSTROKE keystroke;
X_RESULT result = input_system->GetKeystroke(user_index, flags, keystroke);
if (XSUCCEEDED(result)) {
keystroke.Write(SHIM_MEM_BASE, keystroke_ptr);
}
SHIM_SET_RETURN(result);
}
// Same as non-ex, just takes a pointer to user index.
SHIM_CALL XamInputGetKeystrokeEx_shim(
PPCContext* ppc_state, KernelState* state) {
uint32_t user_index_ptr = SHIM_GET_ARG_32(0);
uint32_t flags = SHIM_GET_ARG_32(1);
uint32_t keystroke_ptr = SHIM_GET_ARG_32(2);
uint32_t user_index = SHIM_MEM_32(user_index_ptr);
XELOGD(
"XamInputGetKeystroke(%.8X(%.d), %.8X, %.8X)",
user_index_ptr, user_index,
flags,
keystroke_ptr);
if (!keystroke_ptr) {
SHIM_SET_RETURN(X_ERROR_BAD_ARGUMENTS);
return;
}
InputSystem* input_system = state->emulator()->input_system();
X_INPUT_KEYSTROKE keystroke;
X_RESULT result = input_system->GetKeystroke(user_index, flags, keystroke);
if (XSUCCEEDED(result)) {
SHIM_SET_MEM_32(user_index_ptr, keystroke.user_index);
keystroke.Write(SHIM_MEM_BASE, keystroke_ptr);
}
SHIM_SET_RETURN(result);
}
} // namespace kernel
} // namespace xe
void xe::kernel::xam::RegisterInputExports(
ExportResolver* export_resolver, KernelState* state) {
SHIM_SET_MAPPING("xam.xex", XamResetInactivity, state);
SHIM_SET_MAPPING("xam.xex", XamEnableInactivityProcessing, state);
SHIM_SET_MAPPING("xam.xex", XamInputGetCapabilities, state);
SHIM_SET_MAPPING("xam.xex", XamInputGetState, state);
SHIM_SET_MAPPING("xam.xex", XamInputSetState, state);
SHIM_SET_MAPPING("xam.xex", XamInputGetKeystroke, state);
SHIM_SET_MAPPING("xam.xex", XamInputGetKeystrokeEx, state);
}