234 lines
6.0 KiB
C++
234 lines
6.0 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_KERNEL_XBOXKRNL_XOBJECT_H_
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#define XENIA_KERNEL_XBOXKRNL_XOBJECT_H_
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#include <atomic>
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#include "xenia/xbox.h"
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namespace xe {
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class Emulator;
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class Memory;
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} // namespace xe
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namespace xe {
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namespace kernel {
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class KernelState;
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template <typename T>
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class object_ref;
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// http://www.nirsoft.net/kernel_struct/vista/DISPATCHER_HEADER.html
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typedef struct {
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xe::be<uint32_t> type_flags;
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xe::be<uint32_t> signal_state;
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xe::be<uint32_t> wait_list_flink;
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xe::be<uint32_t> wait_list_blink;
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} DISPATCH_HEADER;
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class XObject {
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public:
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enum Type {
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kTypeModule,
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kTypeThread,
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kTypeEvent,
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kTypeFile,
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kTypeSemaphore,
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kTypeNotifyListener,
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kTypeMutant,
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kTypeTimer,
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kTypeEnumerator,
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};
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XObject(KernelState* kernel_state, Type type);
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virtual ~XObject();
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Emulator* emulator() const;
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KernelState* kernel_state() const;
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Memory* memory() const;
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Type type();
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X_HANDLE handle() const;
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const std::string& name() const { return name_; }
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void RetainHandle();
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bool ReleaseHandle();
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void Retain();
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void Release();
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X_STATUS Delete();
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// Reference()
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// Dereference()
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void SetAttributes(const uint8_t* obj_attrs_ptr);
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X_STATUS Wait(uint32_t wait_reason, uint32_t processor_mode,
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uint32_t alertable, uint64_t* opt_timeout);
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static X_STATUS SignalAndWait(XObject* signal_object, XObject* wait_object,
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uint32_t wait_reason, uint32_t processor_mode,
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uint32_t alertable, uint64_t* opt_timeout);
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static X_STATUS WaitMultiple(uint32_t count, XObject** objects,
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uint32_t wait_type, uint32_t wait_reason,
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uint32_t processor_mode, uint32_t alertable,
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uint64_t* opt_timeout);
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static object_ref<XObject> GetNativeObject(KernelState* kernel_state,
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void* native_ptr,
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int32_t as_type = -1);
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template <typename T>
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static object_ref<T> GetNativeObject(KernelState* kernel_state,
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void* native_ptr, int32_t as_type = -1) {
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return object_ref<T>(reinterpret_cast<T*>(
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GetNativeObject(kernel_state, native_ptr, as_type).release()));
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}
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virtual void* GetWaitHandle() { return 0; }
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protected:
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void SetNativePointer(uint32_t native_ptr, bool uninitialized = false);
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static uint32_t TimeoutTicksToMs(int64_t timeout_ticks);
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KernelState* kernel_state_;
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private:
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std::atomic<int32_t> handle_ref_count_;
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std::atomic<int32_t> pointer_ref_count_;
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Type type_;
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X_HANDLE handle_;
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std::string name_; // May be zero length.
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};
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template <typename T>
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class object_ref {
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public:
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object_ref() noexcept : value_(nullptr) {}
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object_ref(nullptr_t) noexcept : value_(nullptr) {}
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object_ref& operator=(nullptr_t) noexcept {
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reset();
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return (*this);
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}
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explicit object_ref(T* value) noexcept : value_(value) {
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// Assumes retained on call.
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}
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explicit object_ref(const object_ref& right) noexcept {
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reset(right.get());
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if (value_) value_->Retain();
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}
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template <class V, class = typename std::enable_if<
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std::is_convertible<V*, T*>::value, void>::type>
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object_ref(const object_ref<V>& right) noexcept {
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reset(right.get());
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if (value_) value_->Retain();
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}
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object_ref(object_ref&& right) noexcept : value_(right.release()) {}
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object_ref& operator=(object_ref&& right) noexcept {
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object_ref(std::move(right)).swap(*this);
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return (*this);
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}
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template <typename V>
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object_ref& operator=(object_ref<V>&& right) noexcept {
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object_ref(std::move(right)).swap(*this);
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return (*this);
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}
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object_ref& operator=(const object_ref& right) noexcept {
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object_ref(right).swap(*this);
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return (*this);
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}
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template <typename V>
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object_ref& operator=(const object_ref<V>& right) noexcept {
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object_ref(right).swap(*this);
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return (*this);
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}
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void swap(object_ref& right) noexcept {
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std::_Swap_adl(value_, right.value_);
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}
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~object_ref() noexcept {
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if (value_) {
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value_->Release();
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value_ = nullptr;
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}
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}
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typename std::add_lvalue_reference<T>::type operator*() const {
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return (*get());
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}
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T* operator->() const noexcept {
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return std::pointer_traits<T*>::pointer_to(**this);
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}
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T* get() const noexcept { return value_; }
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template <typename V>
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V* get() const noexcept {
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return reinterpret_cast<V*>(value_);
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}
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explicit operator bool() const noexcept { return value_ != nullptr; }
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T* release() noexcept {
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T* value = value_;
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value_ = nullptr;
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return value;
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}
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static void accept(T* value) {
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reset(value);
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value->Release();
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}
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void reset() noexcept { object_ref().swap(*this); }
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void reset(T* value) noexcept { object_ref(value).swap(*this); }
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private:
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T* value_ = nullptr;
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};
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template <class _Ty>
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bool operator==(const object_ref<_Ty>& _Left, nullptr_t) noexcept {
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return (_Left.get() == (_Ty*)0);
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}
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template <class _Ty>
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bool operator==(nullptr_t, const object_ref<_Ty>& _Right) noexcept {
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return ((_Ty*)0 == _Right.get());
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}
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template <class _Ty>
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bool operator!=(const object_ref<_Ty>& _Left, nullptr_t _Right) noexcept {
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return (!(_Left == _Right));
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}
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template <class _Ty>
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bool operator!=(nullptr_t _Left, const object_ref<_Ty>& _Right) noexcept {
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return (!(_Left == _Right));
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}
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template <typename T>
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object_ref<T> retain_object(T* ptr) {
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if (ptr) ptr->Retain();
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return object_ref<T>(ptr);
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}
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} // namespace kernel
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} // namespace xe
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#endif // XENIA_KERNEL_XBOXKRNL_XOBJECT_H_
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