36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <xenia/kernel/modules/xboxkrnl/xboxkrnl_misc.h>
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#include <xenia/kernel/shim_utils.h>
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#include <xenia/kernel/modules/xboxkrnl/kernel_state.h>
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#include <xenia/kernel/modules/xboxkrnl/xboxkrnl_private.h>
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#include <xenia/kernel/modules/xboxkrnl/objects/xthread.h>
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using namespace xe;
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using namespace xe::kernel;
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using namespace xe::kernel::xboxkrnl;
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namespace xe {
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namespace kernel {
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namespace xboxkrnl {
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} // namespace xboxkrnl
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} // namespace kernel
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} // namespace xe
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void xe::kernel::xboxkrnl::RegisterMiscExports(
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ExportResolver* export_resolver, KernelState* state) {
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}
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