Files
Xenia-Canary/src/xenia/gpu/texture_info.h
goldislead d119505289 [GPU] Texture integer scaling fetches; 8_8_8_8_GAMMA resolve
Integer num_format fetches now get their scale CPU-side instead of trying to guess in the shader. This is authoritative; no cvar. Both translators now use texture_integer_scale_bits after signs/gamma and before exponent bias. This alone fixes black screens and a bunch of rendering bugs across at least several dozen titles.

This new information lives in the updated FormatInfo table, including fixed component widths.

Resolve also has two new fixes.

8_8_8_8_GAMMA EDRAM sources can now decode through the PWL curve while still in linear space, before MSAA resolve or format conversion, then re-encoded for gamma destinations. This is also now default enabled via gamma_decode_pwl_resolve and has improved blowout in at least 4 titles, with no obvious regressions thus far.

Full resolve can also now pack fixed destinations according to copy_dest_number.
2026-07-06 20:51:02 +02:00

314 lines
10 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_GPU_TEXTURE_INFO_H_
#define XENIA_GPU_TEXTURE_INFO_H_
#include <array>
#include <cstring>
#include <memory>
#include "xenia/gpu/xenos.h"
namespace xe {
namespace gpu {
#if XE_ARCH_AMD64 == 1
struct GetBaseFormatHelper {
uint64_t indexer_;
// chrispy: todo, can encode deltas or a SHIFT+ADD for remapping the input
// format to the base, the shuffle lookup isnt great
std::array<int8_t, 16> remap_;
};
constexpr GetBaseFormatHelper PrecomputeGetBaseFormatTable() {
#define R(x, y) xenos::TextureFormat::x, xenos::TextureFormat::y
constexpr xenos::TextureFormat entries[] = {
R(k_16_EXPAND, k_16_FLOAT),
R(k_16_16_EXPAND, k_16_16_FLOAT),
R(k_16_16_16_16_EXPAND, k_16_16_16_16_FLOAT),
R(k_8_8_8_8_AS_16_16_16_16, k_8_8_8_8),
R(k_DXT1_AS_16_16_16_16, k_DXT1),
R(k_DXT2_3_AS_16_16_16_16, k_DXT2_3),
R(k_DXT4_5_AS_16_16_16_16, k_DXT4_5),
R(k_2_10_10_10_AS_16_16_16_16, k_2_10_10_10),
R(k_10_11_11_AS_16_16_16_16, k_10_11_11),
R(k_11_11_10_AS_16_16_16_16, k_11_11_10),
R(k_8_8_8_8_GAMMA_EDRAM, k_8_8_8_8)};
#undef R
uint64_t need_remap_table = 0ULL;
constexpr unsigned num_entries = sizeof(entries) / sizeof(entries[0]);
for (unsigned i = 0; i < num_entries / 2; ++i) {
need_remap_table |= 1ULL << static_cast<uint32_t>(entries[i * 2]);
}
std::array<int8_t, 16> remap{0};
for (unsigned i = 0; i < num_entries / 2; ++i) {
remap[i] = static_cast<int8_t>(static_cast<uint32_t>(entries[(i * 2) + 1]));
}
return GetBaseFormatHelper{need_remap_table, remap};
}
inline xenos::TextureFormat GetBaseFormat(xenos::TextureFormat texture_format) {
constexpr GetBaseFormatHelper helper = PrecomputeGetBaseFormatTable();
constexpr uint64_t indexer_table = helper.indexer_;
constexpr std::array<int8_t, 16> table = helper.remap_;
uint64_t format_mask = 1ULL << static_cast<uint32_t>(texture_format);
if ((indexer_table & format_mask)) {
uint64_t trailing_mask = format_mask - 1ULL;
uint64_t trailing_bits = indexer_table & trailing_mask;
uint32_t sparse_index = xe::bit_count(trailing_bits);
__m128i index_in_low =
_mm_cvtsi32_si128(static_cast<int>(sparse_index) | 0x80808000);
__m128i new_format_low = _mm_shuffle_epi8(
_mm_setr_epi8(table[0], table[1], table[2], table[3], table[4],
table[5], table[6], table[7], table[8], table[9],
table[10], table[11], table[12], 0, 0, 0),
index_in_low);
uint32_t prelaundered =
static_cast<uint32_t>(_mm_cvtsi128_si32(new_format_low));
return *reinterpret_cast<xenos::TextureFormat*>(&prelaundered);
} else {
return texture_format;
}
}
#else
inline xenos::TextureFormat GetBaseFormat(xenos::TextureFormat texture_format) {
// These formats are used for resampling textures / gamma control.
// 11 entries
switch (texture_format) {
case xenos::TextureFormat::k_16_EXPAND:
return xenos::TextureFormat::k_16_FLOAT;
case xenos::TextureFormat::k_16_16_EXPAND:
return xenos::TextureFormat::k_16_16_FLOAT;
case xenos::TextureFormat::k_16_16_16_16_EXPAND:
return xenos::TextureFormat::k_16_16_16_16_FLOAT;
case xenos::TextureFormat::k_8_8_8_8_AS_16_16_16_16:
return xenos::TextureFormat::k_8_8_8_8;
case xenos::TextureFormat::k_DXT1_AS_16_16_16_16:
return xenos::TextureFormat::k_DXT1;
case xenos::TextureFormat::k_DXT2_3_AS_16_16_16_16:
return xenos::TextureFormat::k_DXT2_3;
case xenos::TextureFormat::k_DXT4_5_AS_16_16_16_16:
return xenos::TextureFormat::k_DXT4_5;
case xenos::TextureFormat::k_2_10_10_10_AS_16_16_16_16:
return xenos::TextureFormat::k_2_10_10_10;
case xenos::TextureFormat::k_10_11_11_AS_16_16_16_16:
return xenos::TextureFormat::k_10_11_11;
case xenos::TextureFormat::k_11_11_10_AS_16_16_16_16:
return xenos::TextureFormat::k_11_11_10;
case xenos::TextureFormat::k_8_8_8_8_GAMMA_EDRAM:
return xenos::TextureFormat::k_8_8_8_8;
default:
break;
}
return texture_format;
}
#endif
inline size_t GetTexelSize(xenos::TextureFormat format) {
switch (format) {
case xenos::TextureFormat::k_1_5_5_5:
return 2;
case xenos::TextureFormat::k_2_10_10_10:
return 4;
case xenos::TextureFormat::k_4_4_4_4:
return 2;
case xenos::TextureFormat::k_5_6_5:
return 2;
case xenos::TextureFormat::k_8:
return 1;
case xenos::TextureFormat::k_8_8:
return 2;
case xenos::TextureFormat::k_8_8_8_8:
return 4;
case xenos::TextureFormat::k_16:
return 4;
case xenos::TextureFormat::k_16_FLOAT:
return 4;
case xenos::TextureFormat::k_16_16:
return 4;
case xenos::TextureFormat::k_16_16_FLOAT:
return 4;
case xenos::TextureFormat::k_16_16_16_16:
return 8;
case xenos::TextureFormat::k_16_16_16_16_FLOAT:
return 8;
case xenos::TextureFormat::k_32_FLOAT:
return 4;
case xenos::TextureFormat::k_32_32_FLOAT:
return 8;
case xenos::TextureFormat::k_32_32_32_32_FLOAT:
return 16;
case xenos::TextureFormat::k_10_11_11:
case xenos::TextureFormat::k_11_11_10:
return 4;
default:
assert_unhandled_case(format);
return 0;
}
}
inline xenos::TextureFormat ColorFormatToTextureFormat(
xenos::ColorFormat color_format) {
return static_cast<xenos::TextureFormat>(color_format);
}
inline xenos::TextureFormat DepthRenderTargetToTextureFormat(
xenos::DepthRenderTargetFormat depth_format) {
switch (depth_format) {
case xenos::DepthRenderTargetFormat::kD24S8:
return xenos::TextureFormat::k_24_8;
case xenos::DepthRenderTargetFormat::kD24FS8:
return xenos::TextureFormat::k_24_8_FLOAT;
default:
assert_unhandled_case(depth_format);
return xenos::TextureFormat(~0);
}
}
enum class FormatType : uint32_t {
// Uncompressed, and is also a ColorFormat.
kResolvable,
// Uncompressed, but resolve or memory export cannot be done to the format.
kUncompressed,
kCompressed,
};
struct FormatInfo {
const xenos::TextureFormat format;
const FormatType type;
const uint32_t block_width;
const uint32_t block_height;
const uint32_t bits_per_pixel;
const uint8_t component_bits[4];
const bool fixed;
uint32_t bytes_per_block() const {
return block_width * block_height * bits_per_pixel / 8;
}
static const FormatInfo* Get(uint32_t gpu_format);
static const char* GetName(uint32_t gpu_format);
static const char* GetName(xenos::TextureFormat format) {
return GetName(static_cast<uint32_t>(format));
}
static unsigned char GetWidthShift(uint32_t gpu_format);
static unsigned char GetHeightShift(uint32_t gpu_format);
static unsigned char GetWidthShift(xenos::TextureFormat gpu_format) {
return GetWidthShift(static_cast<uint32_t>(gpu_format));
}
static unsigned char GetHeightShift(xenos::TextureFormat gpu_format) {
return GetHeightShift(static_cast<uint32_t>(gpu_format));
}
static const FormatInfo* Get(xenos::TextureFormat format) {
return Get(static_cast<uint32_t>(format));
}
};
struct TextureInfo;
struct TextureExtent {
uint32_t pitch; // texel pitch
uint32_t height; // texel height
uint32_t block_width; // # of horizontal visible blocks
uint32_t block_height; // # of vertical visible blocks
uint32_t block_pitch_h; // # of horizontal pitch blocks
uint32_t block_pitch_v; // # of vertical pitch blocks
uint32_t depth;
uint32_t all_blocks() const { return block_pitch_h * block_pitch_v * depth; }
uint32_t visible_blocks() const {
return block_pitch_h * block_height * depth;
}
static TextureExtent Calculate(const FormatInfo* format_info, uint32_t pitch,
uint32_t height, uint32_t depth, bool is_tiled,
bool is_guest);
static TextureExtent Calculate(const TextureInfo* texture_info,
bool is_guest);
};
struct TextureMemoryInfo {
uint32_t base_address;
uint32_t base_size;
uint32_t mip_address;
uint32_t mip_size;
};
struct TextureInfo {
xenos::TextureFormat format;
xenos::Endian endianness;
xenos::DataDimension dimension;
uint32_t width; // width in pixels
uint32_t height; // height in pixels
uint32_t depth; // depth in layers
uint32_t pitch; // pitch in blocks
uint32_t mip_min_level;
uint32_t mip_max_level;
bool is_stacked;
bool is_tiled;
bool has_packed_mips;
TextureMemoryInfo memory;
TextureExtent extent;
const FormatInfo* format_info() const {
return FormatInfo::Get(static_cast<uint32_t>(format));
}
const char* format_name() const {
return FormatInfo::GetName(static_cast<uint32_t>(format));
}
bool is_compressed() const {
return format_info()->type == FormatType::kCompressed;
}
uint32_t mip_levels() const { return 1 + (mip_max_level - mip_min_level); }
static bool Prepare(const xenos::xe_gpu_texture_fetch_t& fetch,
TextureInfo* out_info);
static bool PrepareResolve(uint32_t physical_address,
xenos::TextureFormat texture_format,
xenos::Endian endian, uint32_t pitch,
uint32_t width, uint32_t height, uint32_t depth,
TextureInfo* out_info);
uint32_t GetMaxMipLevels() const;
const TextureExtent GetMipExtent(uint32_t mip, bool is_guest) const;
void GetMipSize(uint32_t mip, uint32_t* width, uint32_t* height) const;
uint64_t hash() const;
bool operator==(const TextureInfo& other) const {
return std::memcmp(this, &other, sizeof(TextureInfo)) == 0;
}
private:
void SetupMemoryInfo(uint32_t base_address, uint32_t mip_address);
};
} // namespace gpu
} // namespace xe
#endif // XENIA_GPU_TEXTURE_INFO_H_