47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
/**
|
|
******************************************************************************
|
|
* Xenia : Xbox 360 Emulator Research Project *
|
|
******************************************************************************
|
|
* Copyright 2021 Ben Vanik. All rights reserved. *
|
|
* Released under the BSD license - see LICENSE in the root for more details. *
|
|
******************************************************************************
|
|
*/
|
|
|
|
#ifndef XENIA_UI_WINDOWED_APP_CONTEXT_GTK_H_
|
|
#define XENIA_UI_WINDOWED_APP_CONTEXT_GTK_H_
|
|
|
|
#include <glib.h>
|
|
#include <mutex>
|
|
|
|
#include "xenia/ui/windowed_app_context.h"
|
|
|
|
namespace xe {
|
|
namespace ui {
|
|
|
|
class GTKWindowedAppContext final : public WindowedAppContext {
|
|
public:
|
|
GTKWindowedAppContext() = default;
|
|
~GTKWindowedAppContext();
|
|
|
|
void NotifyUILoopOfPendingFunctions() override;
|
|
|
|
void PlatformQuitFromUIThread() override;
|
|
|
|
void RunMainGTKLoop();
|
|
|
|
private:
|
|
static gboolean PendingFunctionsSourceFunc(gpointer data);
|
|
|
|
static gboolean QuitSourceFunc(gpointer data);
|
|
|
|
std::mutex pending_functions_idle_pending_mutex_;
|
|
guint pending_functions_idle_pending_ = 0;
|
|
|
|
guint quit_idle_pending_ = 0;
|
|
};
|
|
|
|
} // namespace ui
|
|
} // namespace xe
|
|
|
|
#endif // XENIA_UI_WINDOWED_APP_CONTEXT_GTK_H_
|